Anderson laughs at Tess' joke, before he leads you from the room and back into the outpost's main hanger, where the rest of the work crew are still unloading the shuttle. As you make your way past them and over towards the mineshaft elevator, a couple of the crew give you nods and words of encouragement.
"Down we go," Anderson says, hitting a button on the wall causing the elevator doors to open noisily. Designed for carrying gear and mined resources, the elevator is a large square - about 9 metres wide - so you all fit inside with plenty of room to spare. Anderson makes his way over to another wall panel and hits a couple more buttons. The doors shut behind you and the elevator car lurches into life. You feel the elevator begin to descend, your body wanting to float up against the ceiling in the low gravity save your magnetic boots keeping you firmly on the floor.
The descend is slow, taking a little over a minute before the elevator eventually comes to a stop. Anderson pulls out a laser pistol and checks its charge, before hitting another button. The doors on the opposite side of the elevator open as loudly as the other pair revealing the dark tunnels ahead of you.
The elevator's light spills out, lighting up your immediate surroundings. You appear to be in a larger central cavern the walls of which are scarred and marked with the tell tale signs of excavation which heavy machinery. Two supporting pillars have been left in place to your right and to your left - by the pillar to the right you can see a couple of Asteria marked crates in the dim light.
Further into the mine, on the edge of what you can make out in the darkness, you can see what appears to be a person lying on the ground. It is hard to make much out, but they looked to be dressed in gear similar to the two pirates you fought previously up in the hanger.
Anderson nervously takes a couple of steps forward, before slowing down, apparently waiting to see what you do.
As a reminder, the squares are 1.5m x 1.5m, however they are for reference only, you are not locked to the grid.