Lancer: Fires of Rubicon — IC

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KupoTheMagus
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Post by KupoTheMagus »

<Sounds like you all had fun. But uh, just between us, that was only a drop of water in the political ocean working for this company can be sometimes. It's never pretty, not always clean, but knowing that the few lives you have to end protect the lives of hundreds of thousands is enough to get me up in the morning.>

There's the vague noise of something being opened, like a pressurized can.

<Eh, don't listen to the old retired bastard. You kids should smile and enjoy the program while you're still young.>

OOC
If anyone else wants to talk to the pilot, I'll give you a chance to ask questions. Once we're done with that, we will skip ahead to base.
Something's getting in the way
Something's just about to break
I will try to find my place
in the Diary of Jane





 
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Namelessjake
Plane Wings Sharp Like Katana
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Post by Namelessjake »

OOC
I'm good to move on.
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ratwizard
A Wan Smile
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Post by ratwizard »

OOC
Ready to move! More jobs! More fighting! More tactics and slaughter!
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Fialova
Magical Liopleurodon
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Post by Fialova »

OOC
Also ready to move on
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BartNL
Swampperson Prime
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Post by BartNL »

OOC
ready to move on
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greysigil
idk, that's pretty grey
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Post by greysigil »

OOC
Good to go as well.
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KupoTheMagus
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Post by KupoTheMagus »

Hours later, the dropship rattles a bit hard, and the pilot speaks again.

<T-5 minutes to home. Gonna go to Rocky's for a drink after this. Happy Monday, folks.>

The ship slows down and begins to descend onto the landing platform. The crates are placed onto a maglock, and suddenly you feel a heavy force pulling each of your mechs along a track. When the crate opens up, your mechs are back in their spot in the main hangar. A message begins to play from the console directly outside of the mechs.

"Congrats Echo-3 for a successful mission. Please report to Office Room T-6 for debriefing."
Something's getting in the way
Something's just about to break
I will try to find my place
in the Diary of Jane





 
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ratwizard
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Post by ratwizard »

"Home safe and hardly more than a scratch," NO-SANCTUARY calls out across the hangar in a booming voice. He laughs at his own joke as he runs a hand along the dents and bullet-holes from the Deliverance's hull.

Debriefing. The soldiers' interrogation, he remembers from his time with the Vanguard. Well, well. Let us see where their hms and ahs and 'tell us more' might lead.

"Chin high, Echo-3." The massive celestin makes for the office room.
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Namelessjake
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Post by Namelessjake »

Not even a scratch Yuri thinks, looking back up at his own pristine mech at the celestin's words.

"T-6," he repeats as he follows Antayes towards the debriefing.
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Fialova
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Post by Fialova »

"That's easy for you to say," Eydis replies to NO-SANCTUARY, glancing up at the much taller man beside her. His chin is always high, both literally and figuratively. I wonder how he has so much confidence. She begins to walk faster at his words, finding some small measure of competitive achievement in staying ahead of her elders in Echo-3. Now what do they need to even debrief us for? Barely anything happened. Just some dumb miners refusing to work.
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BartNL
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Post by BartNL »

Wonder if they are going to bring up the crystals. Nemo quietly joins the others.
"Ready for debriefing."
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KupoTheMagus
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Post by KupoTheMagus »

As you approach the office, you see the door is open. Waiting inside is a shorter man, roughly 5'6" with long black hair and brown eyes. He bears the markings of a Captain, wearing full uniform.

"Welcome Echo-3, congrats on your first mission. My name is Reivas, but you can just call me Captain if that suits you better. I'll be in charge of your debriefing for today."

xut6bEjrfFosowqGHp12--1--rlw9m.jpg

He looks among your group before locking eyes with Medusa.

"Go ahead and spill the details of today's mission."
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Something's getting in the way
Something's just about to break
I will try to find my place
in the Diary of Jane





 
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greysigil
idk, that's pretty grey
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Post by greysigil »

Ezra grimaces, detesting being put on the spot like this. "We found and cleared traps at the entrance, found the miners, attempted negotiations, and when they attacked us, we retaliated." he says, cutting straight to the point to get it over with as quickly as possible. "The miners will not be a problem anymore."
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ratwizard
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Post by ratwizard »

Antayes steps into the office, taking a standing position toward the front of the group. He looks down at the short human curiously. He is a little one. Perhaps that is why he stays in this office, and not on the front lines. Then again, the cat girl fought beside us too... She must have more courage than these humans.

He listens closely at his squadmate's description, hardly worried about the debriefing. I've been through a hundred of these. What's another?
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Namelessjake
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Post by Namelessjake »

For a short man he has an imposing presence, Yuri thinks as they meet Captain Reivas, trying to ascertain if its down to the man's rank or something about his appearance.

"It seems they found some sort of crystals they wanted to mine and sell for a profit on their own," he adds to Ezra's summary.
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KupoTheMagus
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Post by KupoTheMagus »

"Hmm, I see..."

He begins to jot some stuff down on a form before sealing it in an envelope and sending it through a mail shoot.

"Excellent work. Sorry your first job had to be so gruesome, but that's what happens when people get too ahead of themselves. As for the crystals, that would be Rubian. The crystal was recently discovered, hence the mining operations. We want to see what all it could be capable of. Reduce greenhouse gases, decrease pollution, all that jazz. Seems they wanted to haul it for themselves. Probably got an offer from the Undertow, or maybe from Blacksteele... once the state brings a clean-up crew out there, we'll have a better idea."

The commander gets up from his chair, and looks over the group of you, nodding to himself.

"Don't worry, this'll be the only time you'll need to come in face to face for a debrief. I wanted to get a chance to meet each of the Echo teams recently recruited. In any case, that's all I have for ya. Go enjoy the rest of your day, you earned it. Make sure tomorrow you go and speak to the recruiters of the four main companies, see if there's any licenses you want to pick up. Friendly reminder that this is, at the end of the day, an academy. You're here to learn, gain some experience doing field work before we send you out for the longer term missions. Echo-3, dismissed!"

Level-Up!
Congrats Pilots, you have obtained License Rank 1! You can now take a single Tier-1 license in any of main-line mechs. During this week, you'll have the chance to each do three major downtime activities, and otherwise spend time with your squad. Once you've leveled up your Pilot, please make a post notifying me of your changes.


On the matter of Downtime Activities
Downtime Activities are located in the Core Rulebook starting on Page 50. Your character can gain access to extra resources, bonuses on future rolls, or even temporary gear! You don't have to decide all at once; once everyone is levelled up, I will post each day with what events are happening that day. Your character may go to one event per day. The rest of your day is spent in the sim, tinkering with your mech, or otherwise light social activity. This is done for simplicity and to keep the flow of the game going.


Level-Up Template
PILOT SKILL TRIGGER IMPROVEMENT -
PILOT TALENT UPGRADE -
MECH SKILL UPGRADE -
NEW LICENSE UNLOCK -
CORE BONUS - (Core Bonuses are only locked at multiples of 3, you can ignore this for now.)


Level-Up Example
PILOT SKILL TRIGGER IMPROVEMENT - Apply Fists to Faces (2) -> (4) (reminder that skill triggers are improved two points at a time to a maximum of +6)
PILOT TALENT UPGRADE - Ace (1) -> (2)
MECH SKILL UPGRADE - HULL (2) -> (3)
NEW LICENSE UNLOCK - IPS-NORTHSTAR (0) -> (1)
CORE BONUS - (Core Bonuses are only locked at multiples of 3, you can ignore this for now.)
Something's getting in the way
Something's just about to break
I will try to find my place
in the Diary of Jane





 
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BartNL
Swampperson Prime
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Post by BartNL »

Level-Up NEMO LL1
PILOT SKILL TRIGGER IMPROVEMENT - Hack or Fic (2) -> (4)
PILOT TALENT UPGRADE - Spotter (0) -> (1)
PILOT TALENT UPGRADE - Swap Grease Monket (1) -> (0) for Spotter (1) -> (2)
MECH SKILL UPGRADE - SYS (0) -> (1)
NEW LICENSE UNLOCK - SSC Swallowtail (0) -> (1)


Mech refit
-- GMS Everest @ LL1 --
[ LICENSES ]
SSC Swallowtail 1
[ CORE BONUSES ]
N/A
[ TALENTS ]
Spotter 2, Engineer 1, Heavy Gunner 1
[ STATS ]
HULL:0 AGI:0 SYS:1 ENGI:2
STRUCTURE:4 HP:13 ARMOR:0
STRESS:4 HEATCAP:8 REPAIR:5
TECH ATK:+1 LIMITED:+1
SPD:4 EVA:8 EDEF:9 SENSE:10 SAVE:11
[ WEAPONS ]
Integrated: Prototype Weapon I
MAIN MOUNT: Rocket-Propelled Grenade
FLEX MOUNT: Missile Rack / Missile Rack
HEAVY MOUNT: Heavy Machine Gun
[ SYSTEMS ]
EVA Module, Personalizations, Expanded Compartment, Markerlight, Lotus Projector


Pilot Refit
» Nemo // NEMO «
LL1
[ SKILL TRIGGERS ]
Blow Something Up (+2), Hack or Fix (+4),
Invent or Create (+2), Lead or Inspire (+2)
[ GEAR ]
Stealth Hardsuit, Archaic Melee,
Light Signature, Camo Cloth,
Smart Scope, Subjectivity-Enhancement Suite
[ MECH SKILLS ]
GRIT:1 // H:0 A:0 S:1 E:2
[ TALENTS ]
Spotter 2, Engineer 1,
Heavy Gunner 1
[ LICENSES ]
SSC Swallowtail 1
Last edited by BartNL on Fri Apr 05, 2024 5:15 am, edited 1 time in total.
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Namelessjake
Plane Wings Sharp Like Katana
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Registered for: 11 years 10 months
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Post by Namelessjake »

"No need for me at least, I'm already familiar with the licenses," DEFCON says as the captain mentions speaking to the recruiters from the four main mech component manufacturers, having committed most of the details of their offerings to memory while he was working to join the academy.

As Echo-3 are dismissed, he gives their commanding officer a nod in parting and heads out of the debriefing room.
Level-Up DEFCON LL1
PILOT SKILL TRIGGER IMPROVEMENT - Assault (0) -> (2)
PILOT TALENT UPGRADE - Stormbringer (1) -> (2)
PILOT TALENT UPGRADE - Spotter (1) -> (0) for Brutal (0) -> (1)
MECH SKILL UPGRADE - AGI (1) -> (2)
NEW LICENSE UNLOCK - SSC Monarch (0) -> (1)
Mech Refit
« HORIZON TEMPEST-A »
GMS Everest
H:0 A:2 S:0 E:1 SIZE:1
STRUCTURE:4/4 HP:11/11 ARMOR:0
STRESS:4/4 HEAT:0/7 REPAIR:5/5
ATK BONUS:1 TECH ATK:0 LTD BONUS:0
SPD:5 EVA:10 EDEF:8 SENS:10 SAVE:11
[ WEAPONS ]
MAIN MOUNT: Sharanga Missiles
FLEX MOUNT: Missile Rack / Missile Rack
HEAVY MOUNT: Sharanga Missiles
[ SYSTEMS ]
Ammo Case I, Pattern-A Smoke Charges,
Rapid Burst Jump Jet System, Javelin Rockets,
Expanded Compartment
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ratwizard
A Wan Smile
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Registered for: 11 years 10 months
Location: Hellworld

Post by ratwizard »

"If those cretins were willing to turn traitor by mining it, it would stand to reason somebody out there is paying for the stuff," NO-SANCTUARY suggests.

He nods at the artillerist's confident claim. "As am I. I have my eyes on Blackbeard." He salutes the debriefing officer and follows after DEFCON.
Level-Up
PILOT SKILL TRIGGER IMPROVEMENT - Take Control (2) -> (4)
PILOT TALENT UPGRADE -Juggernaut (1) -> (2)
MECH SKILL UPGRADE - Agility (1) -> (2)
NEW LICENSE UNLOCK - IPS-NORTHSTAR Blackbeard (0) -> (1)
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greysigil
idk, that's pretty grey
Posts: 273
Registered for: 3 years 9 months

Post by greysigil »

"Makes enough sense to me. Makes me wonder who it could be though, and why they want it, outside of the obvious." Medusa replies to No-Sanctuary.

"I'll be sure to check it out, see what's on offer." He says, following suit of the others, taking his leave with a nod to the officer.

Level Up
PILOT SKILL TRIGGER IMPROVEMENT - Read a Situation (2) > (4)
PILOT TALENT UPGRADE - House Guard (1) > (2)
PILOT TALENT CHANGE - Spaceborn (1) > Skirmisher (1)
MECH SKILL UPGRADE - Systems (0) > Systems (1)
NEW LICENSE UNLOCK - HORUS Gorgon (0) > (1)
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BartNL
Swampperson Prime
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Post by BartNL »

"I'd like to get my hands on a SSC-Swallowtail. SSC stealth tech is top of the line."
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Fialova
Magical Liopleurodon
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Post by Fialova »

"I'll also be looking at SSC," Eydis responds to Nemo, excited to see someone else looking at the same company as her. "Dusk Wing looks especially fun, way better at flying around than the Everest mods I've been using."

Level Up! - Rhiannon LL1
PILOT SKILL TRIGGER IMPROVEMENT - Get Somewhere Quickly (2) -> (4)
PILOT TALENT UPGRADE - Infiltrator (1) -> (2)
MECH SKILL UPGRADE - Agility (2) -> (3)
NEW LICENSE UNLOCK - SSC Dusk Wing (0) -> (1)
Mech Refit - Titania MkII
Mech Frame: GMS Everest
Frame Traits: Initiative, Replaceable Parts

Structure: 4
Hit Points: 11
Armor: 0
Stress: 4
Heat Capacity: 6
Repair Capacity: 5
Attack Bonus: +1
Tech Attack Bonus: 0
Limited Bonus: 0
Speed: 5
Evade: 11
E-Defense: 8
Sensors: 10
Save: 11
Size: 1

Core System: Hyperspec Fuel Injector

Mount Types:
Main Mount
-- Veil Rifle

Flex Mount
-- Superheavy Weapon Bracing

Heavy Mount
-- Cyclone Pulse Rifle

Core Bonuses Selected: N/A

System Points: 7
- Type-I Flight System (3sp)
- EVA Module (1sp)
- Stable Structure (2sp)
- Custom Paint Job (1sp)
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