The Lion and the Dragon IC

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Fialova
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Re: The Lion and the Dragon IC

Post by Fialova »

[sblock=Kekeng]"Over in that heap," the man says, motioning towards a spot where a few bodies seem to have been piled together. All seem to be mostly or partially nude, likely having been stripped of their belongings by the scavengers. Some, though, seem to still have patches of clothing, and some are also armored, likely deemed not worth the effort to salvage.[/sblock]

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ratwizard
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Re: The Lion and the Dragon IC

Post by ratwizard »

Kekeng nods, moving with reluctance toward the pile of bodies that had already been picked through by the scavenger. The vagaband slows to a halt, however, tears forming in his eyes. What am I doing? He stares at their faces. Mothers, fathers, siblings. Friends. These people had lives. Is this what we have been reduced to?

The swaying man stands up straight, walking away from the field of corpses entirely, trying not to vomit. He approaches the others, his eyes still wet. "We should leave."

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Scratcherclaw
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Re: The Lion and the Dragon IC

Post by Scratcherclaw »

"Did you find the captain?" the girl asks, skeptically glaring at the man's dampened eyes.

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ratwizard
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Re: The Lion and the Dragon IC

Post by ratwizard »

Kekeng shakes his head. "I... I couldn't," he admits. "Those people were picking through the fallen like flies on a fresh kill. It felt wrong to pick through the... bodies to find what we were after."

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Scratcherclaw
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Re: The Lion and the Dragon IC

Post by Scratcherclaw »

"Oh," Nanako replies, a grimace on her face at the thoughts of corpses being looted. "I understand. I wouldn't want to see ourselves become honorless thieves as those men." Looking between the members of the party, she adds, "Let us leave this place then. There's no sense staying where the dead outnumber the living." Spirits protect these poor souls though.

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Slashstick
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Re: The Lion and the Dragon IC

Post by Slashstick »

Upon hearing his companions conversation, Bao Tap Den returns to the group saying nothing. Sorting through dead bodies is nothing for me, but I can't let them associate me with thievery more than they already have. Turning to look northward he says "I agree that we should be moving on."

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ratwizard
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Re: The Lion and the Dragon IC

Post by ratwizard »

"Back to the roads," Kekeng manages, the premise of traveling once again brightening his spirits. Once our feet step in pace and my flute-songs fill the air, our morale will return.

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Fialova
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Re: The Lion and the Dragon IC

Post by Fialova »

[sblock=Zaranius]As you travel the country-side, re-acquainting yourself with your homeland, you find yourself encountering a portion of the road blockaded by a makeshift barricade of felled logs. It is simple enough to climb over, though a nuisance nonetheless, and you continue on your way. However, as you travel on the other side of the blockade you begin to hear sounds in the woods around you. Not typical forest sounds, but difficult to make out out of the ordinary sounds. The sounds fade for a time, but as you continue they come back, and another fifteen minutes or so down the road you are approached by two men.

"That looks like her," one of the men says to the other, a serious-looking man in heavy armor, likely an ex-soldier of the Tenjun or one of the Jun. His armor bears no signs of any specific affiliation, lending to this idea.

"Hmph," grunts an orcish man, more lightly armored but much bulkier-looking. "You humans all look the same to me," he continues, before whistling a high-pitched whistle out towards the woods.

"Don't let her get away, men!" the armored man shouts, as four more men approach from the trees, having been hidden up until this point. All are armed and seem ready to fight.

Shortly after the other men appear, you can see even more approach from a split in the road up ahead - three more men and a woman. It is difficult to say if the other four are part of the same group that now has you surrounded, but if so your luck looks to have run out.[/sblock]
[sblock=Everyone Else]Satomi nods as the consensus is reached to leave, and the group makes their way back to the others. Quen Lu Tam and Suzume share the group's eagerness to leave, and they head through the rest of the rubble towards the other side of town. Many of the scavengers look their way, but ignore them once it becomes clear the party has no intention of robbing the dead themselves.

It takes a bit of maneuvering and moving of some rubble, but after around a half hour or so the group manages to push past it all and get back onto the road leaving out of town from the other side. To their relief there is no sort of makeshift barricade on this side of the road, and within another ten minutes or so they begin to draw near to the main road they'd been traveling on before.

However, unlike before, sounds can be heard coming from the road ahead. It is not uncommon for other travelers to pass by on the road, but from what the group can hear initially there appear to be multiple loud voices. As the group draws closer to where the small forest road intersect the main road, they can see the source - a red-haired woman up ahead, apparently being accosted by six shady-looking men.[/sblock]

[sblock=Mechanics]Roll initiatives[/sblock]
[sblock=Map]Image[/sblock]

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Zaranius
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Re: The Lion and the Dragon IC

Post by Zaranius »

Caught in a seemingly inescapable, Zara wonders to herself how will I get out of this one? Surrounded on all sides by hostiles, she contemplates potential avenues for retreat.

[sblock=Mechanics]Initiative:19(1d20) +5 = 24[/sblock]

Last edited by Zaranius on Thu Jun 21, 2018 8:52 pm, edited 1 time in total.
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Scratcherclaw
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Re: The Lion and the Dragon IC

Post by Scratcherclaw »

Nanako's eyes widen as the party comes closer to the source of the noise, seeing the woman in potential peril. She glances between the rest of her party, hoping they too plan to rush to the mysterious woman's aid.

[sblock=Mechanics]1(1d20) +1 = 2 ....noice[/sblock]

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ratwizard
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Re: The Lion and the Dragon IC

Post by ratwizard »

Typically a man who can't keep his mouth shut, Kekeng pipes down when he hears sounds of trouble ahead. "Six on one? Now what would our Satomi think of the dishonor in that?"

[sblock=Initiative]15(1d20) +1 = 16[/sblock]

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Slashstick
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Re: The Lion and the Dragon IC

Post by Slashstick »

Hearing the musician, Bao Tap Den rolls his eyes and draws his staff for combat. "Here we go again."

[sblock=Mechanics]Initiative:5(1d20) +5 = 10[/sblock]

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Fialova
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Re: The Lion and the Dragon IC

Post by Fialova »

Encounter 2

"I wouldn't think much of it at all," Satomi says, spotting the apparent solider among the ranks on the road. "Using ones training to accost travelers on the road? How far they've fallen," he says, spitting on the ground in disgust.

"No need to keep her alive," the ex-soldier says to his companions, as he rushes at Zaranius without pause. The man swings his sword at the woman, and despite her attempts to dodge she is unsuccessful. "We can loot a corpse easier than we can a prisoner."

Go: Zaranius

[sblock=Mechanics]Satomi: Initiative 7

Ex-Soldier: moves to (O, 13). Attacks Zaranius, 28 vs AC = hit for 11. Zaranius is marked until the end of the soldier's next turn.[/sblock]
[sblock=Map]Image[/sblock]
[sblock=Map Info]Logs: These are difficult terrain

Boulder: This requires climbing to get on top of, and provides cover if behind it.[/sblock]
[sblock=Character Info]NPCs
Suzume: The young girl is wearing her armor, that Quen Lu Tam gave her as a disguise, as well as the bow she was given.

Quen Lu Tam: The merchant is unarmed and unarmored, wearing his simple robes.

Enemies
Orc Swordsman: This large and imposing orc - a rare sight in Ghia - appears powerful and nimble. He wields a large cavalry-killing nodachi (fullblade) and wears leather armor.

Ex-soldier: No less imposing than his companion, this man is dressed in full soldier's armor (much like Satomi) and wields the standard array of katana (longsword), wakizashi (shortsword), and tanto (dagger) on his waist, capable of drawing a new weapon if disarmed.

Ruffians: Appearing more as hired thugs than trained combatants, these men each wear simple hide armors and wield simple spears.[/sblock]
[sblock=Status]26 Ex-soldier (O, 13) | HP: ??/?? |
24 Zaranius (P, 12) | HP: 25/36 | Surges: 8/8 | AP: 1/1 | marked (-2) until Ex-soldier EONT
23 Ruffian 1 (P, 8) | HP: ??/?? |
21 Ruffian 2 (S, 10) | HP: ??/?? |
20 Quen Lu Tam (C, 6) | HP: 20/20 | Surges: 6/6 | AP: 1/1 |
16 Kekeng (F, 9) | HP: 32/32 | Surges: 6/7 | AP: 1/1 |
15 Ruffian 3 (S, 14) | HP: ??/?? |
15 Ruffian 4 (O, 15) | HP: ??/?? |
15 Suzume (D, 5) | HP: 23/23 | Surges: 6/6 | AP: 1/1 |
10 Bao Tap Den (F, 7) | HP: 41/41 | Surges: 6/9 | AP: 1/1 | Spinning Leopard Maneuver,
8 Orc Swordsman (M, 11) | HP: ??/?? |
7 Satomi (G, 8) | HP: 37/37 | Surges: 6/9 | AP: 1/1 |
2 Nanako (E, 8) | HP: 27/32 | Surges: 6/6 | AP: 1/1 |[/sblock]

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Zaranius
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Re: The Lion and the Dragon IC

Post by Zaranius »

Zara notices her menacing opponent’s persistence. Determining that retaliation is her best option, Zara maneuvers around her opponent and swings a sweeping slash, swiftly, at the best opening she can identify.

[sblock=Mechanics]Minor:
Focused Discipline: Tactics Stance

Standard:
Moonfire Blade on Ex-soldier hits 25 vs reflex for 19 radiant damage. (If Ex-Soldier ends his next turn adjacent to me, he takes 4 radiant damage)
Attack: 16(1d20) +9 = 25; 8(1d12) +11 = 19

Free:
Upon hitting Ex-Soldier, I shift one square to the left, as a result of Tactics Stance.

Move:
I walk 7 spaces to I-9.[/sblock]
[sblock=Combat Block]Zaranius

Female Hengeyokai Hexblade 3
Languages: Ghian, Serran, Old Serran
Age: 48 looks roughly 36
Height: 5' 3
Weight: 113 lbs.

Speed: 7 (9)
Initiative: +5
Passive Perception: 17
Passive Insight: 17
Senses: Low-light Vision

AC: 18
Fort: 14
Reflex: 15
Will: 16
HP: 25/36
Bloodied: 18
Surge Value: 9
Surges left: 8/8
Action Points: 1

MBA (Moonfire Blade): +9 vs reflex, 1d12+11 radiant damage. If the target ends it's turn next to me it takes 4 additional radiant damage.
RBA (Eldritch Bolt): Ranged 10 +7 vs reflex, 1d10+9 Force damage.

Resistances: None

Vulnerabilities: None

Saves: +2 against immobilize, restrain, slow

Active Effects: None

Powers:

Focused Discipline
Nature's Mask
Eldritch Bolt
Soul Step
Moonfire Blade
Agile Recovery


Second Wind []
Well of Light [][_]


Star Shackles [_]

Consumables:

None

Important Features:
[SHOW]

Class Features
Fey Pact of the White Well Reward:
You gain a bonus to all damage equal to dexterity modifier, this increases at certain increments. Currently the bonus is +4

Fey Pact of the White Well Weapon:
Sword of the White Well one-handed military heavy blade +2 proficiency bonus 1d12 damage

Racial Features
Beast Nature:
You are considered both a magical beast and a humanoid for the purposes of effects that are related to creature type.

Elusive:
You have a +2 racial bonus to checks made to escape a grab and to saving throws agaisnt effects that immobilize, restrain, or slow you.

Fey Origin:
You are considered a fey creatures for the purposes of effects that relate to creature origin

Language of Beasts:
While in animal or hybrid form, you can communicate with any natural or fey foxes, or animals of form that closely relate. In human form you can understand these beasts but cannot directly communicate with them. You can communicate simple concepts and commands to such creatures, but they are under no compulsion to obey you and their knowledge is restricted by the experience and mobility. Beasts you talk to are not necessarily friendly to you. There may be still checks required to influence their attitude.

Shape Changer:
You have the shape changer sub type; you can alter your appearance. As such, you are subject to effects and conditions that affect shape changers

Animal Form (fox):
Your animal form is fox. You gain a +2 bonus to stealth checks. While in animal form, your speed increases by 2

Theme Features
Level 1 Purple Dragon Feature:
You gain the Focused Discipline stance. (see power for details)

Feat Features
Wand Expertise:
You ignore partial cover and superior cover on implement attacks you make with a wand.

White Lotus Evasion:
During a turn in which you hit an enemy, with an arcane at-will attack power, you can shift one square as a minor action.

[/sblock]

Last edited by Zaranius on Fri Jul 06, 2018 10:01 pm, edited 1 time in total.
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Fialova
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Re: The Lion and the Dragon IC

Post by Fialova »

Zaranius manages to land a solid blow against her attacker, responding in kind to his own. As she attempts to flee her ambushers towards the group, two of the men are quick to follow. One rushes after her and lunges with his spear, narrowly missing the injured woman. The other has better luck, barely nicking her while she attempts to evade his comrade.

Quen Lu Tam watches from a distance as the fighting erupts, bracing himself in case any of the ambushers decide to attack the party or himself. "State your business, woman," he shouts to the redhead, seeing a brief glimpse of her prowess in combat. "Are you victim or criminal? We've no interest in aiding a fugitive."

Go: Kekeng

[sblock=Mechanics]Zaranius: enters stance, hits & shifts, moves

Ruffian 1: moves to (J, 8). Attacks Zaranius, 17 vs AC = miss.

Ruffian 2: moves to (M, 10). Charges to (J, 10) on Zaranius, 18 vs AC = hit for 2 damage.

Quen Lu Tam: Total Defense[/sblock]
[sblock=Map]Image[/sblock]
[sblock=Map Info]Logs: These are difficult terrain

Boulder: This requires climbing to get on top of, and provides cover if behind it.[/sblock]
[sblock=Character Info]NPCs
Suzume: The young girl is wearing her armor, that Quen Lu Tam gave her as a disguise, as well as the bow she was given.

Quen Lu Tam: The merchant is unarmed and unarmored, wearing his simple robes.

Enemies
Orc Swordsman: This large and imposing orc - a rare sight in Ghia - appears powerful and nimble. He wields a large cavalry-killing nodachi (fullblade) and wears leather armor.

Ex-soldier: No less imposing than his companion, this man is dressed in full soldier's armor (much like Satomi) and wields the standard array of katana (longsword), wakizashi (shortsword), and tanto (dagger) on his waist, capable of drawing a new weapon if disarmed.

Ruffians: Appearing more as hired thugs than trained combatants, these men each wear simple hide armors and wield simple spears.[/sblock]
[sblock=Status]26 Ex-soldier (O, 13) | HP: -19/?? | takes 4 radiant damage if ends next turn adjacent to Zaranius
24 Zaranius (I, 9) | HP: 23/36 | Surges: 8/8 | AP: 1/1 | marked (-2) until Ex-soldier EONT, Focused Discipline: Tactics until SONT,
23 Ruffian 1 (J, 8) | HP: ??/?? |
21 Ruffian 2 (J, 10) | HP: ??/?? |
20 Quen Lu Tam (C, 6) | HP: 20/20 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
16 Kekeng (F, 9) | HP: 32/32 | Surges: 6/7 | AP: 1/1 |
15 Ruffian 3 (S, 14) | HP: ??/?? |
15 Ruffian 4 (O, 15) | HP: ??/?? |
15 Suzume (D, 5) | HP: 23/23 | Surges: 6/6 | AP: 1/1 |
10 Bao Tap Den (F, 7) | HP: 41/41 | Surges: 6/9 | AP: 1/1 | Spinning Leopard Maneuver,
8 Orc Swordsman (M, 11) | HP: ??/?? |
7 Satomi (G, 8) | HP: 37/37 | Surges: 6/9 | AP: 1/1 |
2 Nanako (E, 8) | HP: 27/32 | Surges: 6/6 | AP: 1/1 |[/sblock]

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ratwizard
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Re: The Lion and the Dragon IC

Post by ratwizard »

Kekeng watches with worry as the strange woman before him shrugs off a few blows and delivers her own. As she rushes their way, the vagabong smirks to Quen Lu Tam. "I don't think those on the right side of any argument want to kill and loot their enemy without care. No, I have a feeling about this one."

Lifting the jug at his waist, Kekeng takes a deep pull of sake in his cheeks, putting now the flute up to his mouth. He spits forward through it, and a spattering note blares from the flute's orifices as a magically propelled deluge of drink issues forth from the other end. The sake flares into a blaze that puffs out just before an approaching ruffian, sending him careening back -- Zara shoving her blade deep into his side as he passes.

"Ha ha! Yes!" he cheers, slapping Satomi hard on the back. "Get in there, my ronin friend!" The swordsman surges forth, hot on the heels of the scattered ruffian.

[sblock=Mechanics]Minor: Master's Eye.

Standard: Blunder on Ruffian 1. Hits 26 vs Will for 7 untyped damage, proccing Master's Eye (5 free THP) as well as a free MBA from Zara as Ruffian 1 is slid 2 squares south. Her Moonfire Blade MBA hits 18 vs. Reflex for 17 damage, and if Ruffian 1 ends his next turn adjacent to her, he takes 4 damage. He is bloodied.
Attack: 18(1d20) +8 = 26; 1(1d6) +5 = 6
Master's Eye: 1(1d8) = 1
Zara's Attack: 4(1d20) +14 = 18; 6(1d12) +11 = 17

Minor: Moment of Escape on Satomi, moving him 4 squares south, engaging Ruffian 1.[/sblock]

[sblock=Combat Block -- Kekeng]Kekeng

Male Eladric Cunning Bard 3
Languages: Ghian, Common
Age: 36
Height: 5'9"
Weight: 170 lbs.

Speed: 6
Initiative: +1
Passive Perception: 16
Passive Insight: 16
Senses: Low-light Vision

AC: 18
Fort: 11
Reflex: 16
Will: 18
HP: 32+5/32
Bloodied: 16
Surge Value: 8
Surges left: 7/7
Action Points: 1

MBA: +1 vs AC, 1d4-1 damage
RBA: +2 vs AC, 1d4 damage

Resistances:
None.

Vulnerabilities:
None.

Saves:
+5 versus Charm effects.

Active Effects:
None.

Powers:

Staggering Note
Vicious Mockery


Second Wind[]
Master's Eye[X]
Fey Step[]
Majestic Word [] []
Words of Friendship[]
Blunder[X]
Moment of Escape[X]
Impelling Force[]


Stirring Shout[_]

Consumables:

25 gp worth of Arcana rituals

Important Features:
[SHOW]

Song of Rest: While singing or playing during short rests, you and each ally in hearing range can gain +5 HP per surge.

Virtue of Cunning: Once per round when an enemy misses an ally within 9 squares, I can slide ally 1 square as a free action.

Trance: Instead of doing a 6-hr rest, Kekeng enters a trance for 4 hrs. While tranced, Kekeng is fully aware.

Fey Origin: Considered a fey creature.

[/sblock]

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Fialova
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Posts: 5018
Registered for: 11 years 10 months
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Re: The Lion and the Dragon IC

Post by Fialova »

The ambushers continue their assault on the group, now targeting Satomi as well, though the confusion caused by Kekeng's spell-slinging takes its toll. Though the men manage to land attacks on the party's own ex-soldier, their blows are merely glancing ones, having little effect on the hardened fighter.

Further up the road, Suzume tightens her grip on her bow. She turns to Quen Lu Tam, but as before he shakes his head and holds a hand in front of her, the best he is able to do to keep her safe from harm. She reluctantly complies with his unspoken command, and stands her ground alongside the merchant.

Go: Bao Tap Den

[sblock=Mechanics]Kekeng: buffs, hits & slides, grants attack...

Zaranius: hits & bloodies, semi-marks

Kekeng: ...slides

Ruffian 3: moves to (P, 8). Charges to (L, 7) on Satomi, 19 vs AC = hit for 3 damage.

Ruffian 4: moves to (K, 13). Charges to (J, 9) on Satomi, 28 vs AC = hit for 2 damage.

Suzume: Total Defense[/sblock]
[sblock=Map]Image[/sblock]
[sblock=Map Info]Logs: These are difficult terrain

Boulder: This requires climbing to get on top of, and provides cover if behind it.[/sblock]
[sblock=Character Info]NPCs
Suzume: The young girl is wearing her armor, that Quen Lu Tam gave her as a disguise, as well as the bow she was given.

Quen Lu Tam: The merchant is unarmed and unarmored, wearing his simple robes.

Enemies
Orc Swordsman: This large and imposing orc - a rare sight in Ghia - appears powerful and nimble. He wields a large cavalry-killing nodachi (fullblade) and wears leather armor.

Ex-soldier: No less imposing than his companion, this man is dressed in full soldier's armor (much like Satomi) and wields the standard array of katana (longsword), wakizashi (shortsword), and tanto (dagger) on his waist, capable of drawing a new weapon if disarmed.

Ruffians: Appearing more as hired thugs than trained combatants, these men each wear simple hide armors and wield simple spears.[/sblock]
[sblock=Status]26 Ex-soldier (O, 13) | HP: -19/?? | takes 4 radiant damage if ends next turn adjacent to Zaranius
24 Zaranius (I, 9) | HP: 23/36 | Surges: 8/8 | AP: 1/1 | marked (-2) until Ex-soldier EONT, Focused Discipline: Tactics until SONT,
23 Ruffian 1 (L, 8) | HP: -24/?? | takes 4 radiant damage if ends next turn adjacent to Zaranius
21 Ruffian 2 (J, 10) | HP: ??/?? |
20 Quen Lu Tam (C, 6) | HP: 20/20 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
16 Kekeng (F, 9) | HP: 32/32 | Surges: 6/7 | AP: 1/1 | Master's Eye, Blunder, Moment of Escape
15 Ruffian 3 (L, 7) | HP: ??/?? |
15 Ruffian 4 (J, 9) | HP: ??/?? |
15 Suzume (D, 5) | HP: 23/23 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
10 Bao Tap Den (F, 7) | HP: 41/41 | Surges: 6/9 | AP: 1/1 | Spinning Leopard Maneuver,
8 Orc Swordsman (M, 11) | HP: ??/?? |
7 Satomi (K, 8) | HP: 32/37 | Surges: 6/9 | AP: 1/1 |
2 Nanako (E, 8) | HP: 27/32 | Surges: 6/6 | AP: 1/1 |[/sblock]

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Slashstick
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Posts: 87
Registered for: 7 years 11 months

Re: The Lion and the Dragon IC

Post by Slashstick »

Moving to support the woman, Bao Tap Den runs over to support her left side. Bellowing a roar, he bounds up a fallen tree to jump kick his next victim. Ah!

[sblock=Mechanics]Move to I10

Use Crane's Wing on Ruffian 2:
Attack; Damage
18(1d20) +7 = 25; 2(1d10) +5 = 7
Move Ruffian 2 to K10

Followed up by Stone Fist Flurry of Blows to Ruffian 4 for +6 damage[/sblock]
[sblock=Combat Block]Bao Tap Den

Gender Race Class Level
Languages: Common, Ghian
Age: 24
Height: 6' 0"
Weight: 160 lbs.

Speed: 6
Initiative: +5
Passive Perception: 11
Passive Insight: 11
Senses: Low-light Vision

AC: 17
Fort: 16
Reflex: 18
Will: 16
HP: 41/41
Bloodied: 20
Surge Value: 10
Surges left: 6/9
Action Points: 1/1

MBA: +6 vs AC, 1d8+2 damage
RBA: +6 vs AC, 1d8+2 damage

Resistances: None
Vulnerabilities: None
Saves: None

Active Effects: None

Powers:

Bull Rush Attack
Grab Attack
Opportunity Attack
Stone Fist Flurry of Blows
Crane's Wings
Dragon's Tail
__________________________________

Encounter:
Second Wind []
Call up the Savage Wind []
Dance of Swords [_]


Daily:
Spinning Leopard Maneuver [x]

Consumables:
Sanctified Incense (Religion) [_]
Trail Rations (10)[/sblock]

Last edited by Slashstick on Thu Jun 28, 2018 10:21 am, edited 1 time in total.
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Fialova
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Posts: 5018
Registered for: 11 years 10 months
Location: The Great North
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Re: The Lion and the Dragon IC

Post by Fialova »

Watching as the others join the fray to aid the redhead, the orc with the massive sword smirks. "Thanks for coming, six on one would have been incredibly boring," the man says. Brandishing his weapon, he rushes at Satomi, cleaving at the man with a powerful swing of his sword.

Go: Satomi, Nanako

[sblock=Mechanics]Bao Tap Den: moves, hits x2 & pushes

Orc Swordsman: Charges to (K, 9) on Satomi, 18 vs AC = hit for 7 damage.[/sblock]
[sblock=Map]Image[/sblock]
[sblock=Map Info]Logs: These are difficult terrain

Boulder: This requires climbing to get on top of, and provides cover if behind it.[/sblock]
[sblock=Character Info]NPCs
Suzume: The young girl is wearing her armor, that Quen Lu Tam gave her as a disguise, as well as the bow she was given.

Quen Lu Tam: The merchant is unarmed and unarmored, wearing his simple robes.

Enemies
Orc Swordsman: This large and imposing orc - a rare sight in Ghia - appears powerful and nimble. He wields a large cavalry-killing nodachi (fullblade) and wears leather armor.

Ex-soldier: No less imposing than his companion, this man is dressed in full soldier's armor (much like Satomi) and wields the standard array of katana (longsword), wakizashi (shortsword), and tanto (dagger) on his waist, capable of drawing a new weapon if disarmed.

Ruffians: Appearing more as hired thugs than trained combatants, these men each wear simple hide armors and wield simple spears.[/sblock]
[sblock=Status]26 Ex-soldier (O, 13) | HP: -19/?? | takes 4 radiant damage if ends next turn adjacent to Zaranius
24 Zaranius (I, 9) | HP: 23/36 | Surges: 8/8 | AP: 1/1 | marked (-2) until Ex-soldier EONT, Focused Discipline: Tactics until SONT,
23 Ruffian 1 (L, 8) | HP: -24/?? | takes 4 radiant damage if ends next turn adjacent to Zaranius
21 Ruffian 2 (K, 10) | HP: -7/?? |
20 Quen Lu Tam (C, 6) | HP: 20/20 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
16 Kekeng (F, 9) | HP: 32/32 | Surges: 6/7 | AP: 1/1 | Master's Eye, Blunder, Moment of Escape
15 Ruffian 3 (L, 7) | HP: ??/?? |
15 Ruffian 4 (J, 9) | HP: -6/?? |
15 Suzume (D, 5) | HP: 23/23 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
10 Bao Tap Den (I, 10) | HP: 41/41 | Surges: 6/9 | AP: 1/1 | Spinning Leopard Maneuver,
8 Orc Swordsman (K, 9) | HP: ??/?? |
7 Satomi (K, 8) | HP: 32/37 | Surges: 6/9 | AP: 1/1 |
2 Nanako (E, 8) | HP: 27/32 | Surges: 6/6 | AP: 1/1 |[/sblock]

User avatar
ratwizard
A Wan Smile
Posts: 5992
Registered for: 11 years 10 months
Location: Hellworld

Re: The Lion and the Dragon IC

Post by ratwizard »

[sblock=Mechanics]Minor: Battle Wrath, +2 to damage.

Major: MBA on Ruffian 4. Hits AC 17 and 16 for 32 damage.
Attack: 4(1d20) +13 = 17; 8(1d12) +11 = 19
Inevitable/Power Strike: 3(1d20) +13 = 16; 4(1d8) = 4; 9(1d12) = 9[/sblock]
[sblock=Combat Block]Satomi

Male Dragonborn Slayer 3
Languages: Ghian, Common
Age: 38
Height: 5'11"
Weight: 200 lbs.

Speed: 5
Initiative: +5
Passive Perception: 10
Passive Insight: 10
Senses: Normal
AC: 18
Fort: 18
Reflex: 16
Will: 12
HP: 32/37
Bloodied: 19
Surge Value: 10
Surges left: 10/10
Action Points: 1

MBA: +9 vs AC, 1d12+9 damage. (+1 to damage on a charge, +1 to attack rolls when bloodied.)
RBA: +6 vs AC, 1d4+8 damage. (+1 to attack rolls when bloodied)

Resistances: None
Vulnerabilities: None
Saves: None

Active Effects: None

Powers:

Berserker's Charge
Battle Wrath


Second Wind []
Inevitable Strike [X]
Dragonfear []
Power Strike [X][]*
Single Out []


*Can be used twice per encounter but only once per turn

Consumables:

None.

Important Features:
[SHOW]

Racial Traits and Class or Path Features:

Dragonborn Fury: When bloodied I gain a +1 racial bonus to attack rolls.

Elemental Origin: I have the elemental origin.

Ironwrought Starting Feature: I gain a +1 power bonus to Athletics and Endurance checks. Whenever I use Second Wind, this power bonus increases to +4 until the end of my next turn.

Notable Feats:

Heavy Blade Expertise: While wielding a heavy blade, I gain a +2 bonus to all defences
against opportunity attacks.

[/sblock]

User avatar
Scratcherclaw
YUO ARE SMART
Posts: 4076
Registered for: 11 years 10 months

Re: The Lion and the Dragon IC

Post by Scratcherclaw »

Nanako drags behind as the others rush into battle quicker than her. Wanting to make up lost time, she hastily casts an icy blast towards the orc man. Her hastiness costs her, however, as the spell fails to meet its mark.

[sblock=Mechanics]Standard: Dragonfrost on Orc Swordsman
Attack: 1(1d20) +9 = 10 vs Fort = Miss[/sblock]
[sblock=Combat Block]Nanako

Female Dragonborn Sorcerer 3
Languages: Ghian, Common
Age: 17
Height: 5'2"
Weight: 110 lbs.

Speed: 6 (Flight Speed 6)
Initiative: +1
Passive Perception: 10
Passive Insight: 10
Senses: Normal Vision

AC: 17
Fort: 15
Reflex: 11
Will: 18
HP: 32/32
Bloodied: 16
Surge Value: 8
Surges left: 6/6
Action Points: 1

MBA: +10 vs AC, 1d4+5 damage (+1 to attacks when bloodied)
RBA: +9 vs Fort, 1d8+10 cold damage & target is pushed 1 square (+1 to attacks when bloodied)

Resistances:
Fire 5

Vulnerabilities: None

Saves: None

Active Effects: None

Powers:

Dragonfrost
Burning Spray


Second Wind []
Hellfire Heart []
Dragon Breath []
Tempest Breath []
Flame Spiral []
Dragonflame Mantle []


Lightning Breath [_]

Consumables:

None.

Important Features:
[SHOW]

Draconic Power: You gain a bonus to the damage rolls of arcane powers equal to your Strength modifier. The bonus increases to your Strength modifier +2 at 11th level and your Strength modifier +4 at 21st level.

Draconic Resilience: While you are not wearing heavy armor, you can use your Strength modifier in place of your Dexterity or Intelligence modifier to determine your AC.

Dragon Soul Fire: You gain resist 5 to fire damage. The resistance increases to 10 at 11th level and 15 at 21st level. Your arcane powers ignore any target’s resistance to fire damage up to the value of your resistance.

Scales of the Dragon: The first time you become bloodied during an encounter, you gain a +2 bonus to AC until the end of the encounter.

Dragonborn Fury: When you’re bloodied, you gain a +1 racial bonus to attack rolls.

Bozak Instinctive Flight: You gain a flight speed of 6 squares (altitude limit 1). You cannot use this fly speed if you are carrying more than a normal load. You must land at the end of your turn.

Infernal Prince: You gain a +1 bonus to fire attack rolls.

Unarmored Agility: You gain a +2 feat bonus to AC while wearing either cloth armor or no armor.

War Wizard's Expertise: You gain a +1 bonus per tier to the attack rolls of arcane powers and basic attacks that you make with a light or heavy blade. Your attack rolls take a -5 penalty against your allies.

[/sblock]

User avatar
Fialova
Magical Liopleurodon
Posts: 5018
Registered for: 11 years 10 months
Location: The Great North
Contact:

Re: The Lion and the Dragon IC

Post by Fialova »

"Stop your showboating and get the girl!" the ex-soldier shouts out to the orc, as he rushes after Zaranius. Once more he lands a solid blow against the woman, though takes damage himself due to the lingering effects of her previous spell. Cringing a bit, he adds, "The others can die after she's put down."

Go: Zaranius

[sblock=Mechanics]Satomi: buffs, hits & kills

Nanako: misses

Ex-soldier: Charges to (J, 10) on Zaranius, 26 vs AC = hit for 9 damage. Zaranius is bloodied, and marked until the end of the ex-soldier's next turn. He takes 4 radiant damage for ending his turn next to her.[/sblock]
[sblock=Map]Image[/sblock]
[sblock=Map Info]Logs: These are difficult terrain

Boulder: This requires climbing to get on top of, and provides cover if behind it.[/sblock]
[sblock=Character Info]NPCs
Suzume: The young girl is wearing her armor, that Quen Lu Tam gave her as a disguise, as well as the bow she was given.

Quen Lu Tam: The merchant is unarmed and unarmored, wearing his simple robes.

Enemies
Orc Swordsman: This large and imposing orc - a rare sight in Ghia - appears powerful and nimble. He wields a large cavalry-killing nodachi (fullblade) and wears leather armor.

Ex-soldier: No less imposing than his companion, this man is dressed in full soldier's armor (much like Satomi) and wields the standard array of katana (longsword), wakizashi (shortsword), and tanto (dagger) on his waist, capable of drawing a new weapon if disarmed.

Ruffians: Appearing more as hired thugs than trained combatants, these men each wear simple hide armors and wield simple spears.[/sblock]
[sblock=Status]26 Ex-soldier (J, 10) | HP: -23/?? |
24 Zaranius (I, 9) | HP: 14/36 | Surges: 8/8 | AP: 1/1 | marked (-2) until Ex-soldier EONT, Focused Discipline: Tactics until SONT,
23 Ruffian 1 (L, 8) | HP: -24/?? | takes 4 radiant damage if ends next turn adjacent to Zaranius
21 Ruffian 2 (K, 10) | HP: -7/?? |
20 Quen Lu Tam (C, 6) | HP: 20/20 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
16 Kekeng (F, 9) | HP: 32/32 | Surges: 6/7 | AP: 1/1 | Master's Eye, Blunder, Moment of Escape
15 Ruffian 3 (L, 7) | HP: ??/?? |
15 Ruffian 4 (J, 9) | HP: -38/?? | ded
15 Suzume (D, 5) | HP: 23/23 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
10 Bao Tap Den (I, 10) | HP: 41/41 | Surges: 6/9 | AP: 1/1 | Spinning Leopard Maneuver,
8 Orc Swordsman (K, 9) | HP: ??/?? |
7 Satomi (K, 8) | HP: 32/37 | Surges: 6/9 | AP: 1/1 | Inevitable Strike, Power Strike (1/2), Battle Wrath: +2 to MBA damage
2 Nanako (E, 8) | HP: 27/32 | Surges: 6/6 | AP: 1/1 |[/sblock]

User avatar
Zaranius
Posts: 41
Registered for: 6 years 6 months

Re: The Lion and the Dragon IC

Post by Zaranius »

"¡MIERDA! ¡Malditos, villanos!" Zara shouts at the unfaltering Ex-Soldier, failing to evade his blow again. She then somersaults towards her opponent's previously identified blind-spot, but shifts her weight at the last moment to launch a large attack at different location, in an attempted feint.

After striking at the soldier, Zara attempts to relocate closer to her perceived saviors, and directs her attention to their company, "Thank you kind travelers, for coming to my aid. These heathens ambushed me, out of nowhere, as I was passing through these woods. I have yet to identify their intentions, though they seem neither good, nor honest!"

[sblock=Mechanics]Minor:
Focused Discipline: Defense Stance

Standard:
Well of Light on Ex-soldier hits 12 vs AC for 27 radiant damage. Activates an aura, until the end of my next turn, that causes my enemies to take 3 additional radiant damage.
Attack: 3(1d20) +9 = 12; 16(2d12) +11 = 27 (MISS)

Free:
Upon successfully landing a blow against Ex-Soldier, Bao Tap Den gains +1 to all defenses until the start of my next turn.

Move:
I shift to H-8.[/sblock]
[sblock=Combat Block]Zaranius

Female Hengeyokai Hexblade 3
Languages: Ghian, Serran, Old Serran
Age: 48 looks roughly 36
Height: 5' 3
Weight: 113 lbs.

Speed: 7 (9)
Initiative: +5
Passive Perception: 17
Passive Insight: 17
Senses: Low-light Vision

AC: 18
Fort: 14
Reflex: 15
Will: 16
HP: 14/36
Bloodied: 18
Surge Value: 9
Surges left: 8/8
Action Points: 1

MBA (Moonfire Blade): +9 vs reflex, 1d12+11 radiant damage. If the target ends it's turn next to me it takes 4 additional radiant damage.
RBA (Eldritch Bolt): Ranged 10 +7 vs reflex, 1d10+9 Force damage.

Resistances: None

Vulnerabilities: None

Saves: +2 against immobilize, restrain, slow

Active Effects: None

Powers:

Focused Discipline
Nature's Mask
Eldritch Bolt
Soul Step
Moonfire Blade
Agile Recovery


Second Wind []
Well of Light [x][]


Star Shackles [_]

Consumables:

None

Important Features:
[SHOW]

Class Features
Fey Pact of the White Well Reward:
You gain a bonus to all damage equal to dexterity modifier, this increases at certain increments. Currently the bonus is +4

Fey Pact of the White Well Weapon:
Sword of the White Well one-handed military heavy blade +2 proficiency bonus 1d12 damage

Racial Features
Beast Nature:
You are considered both a magical beast and a humanoid for the purposes of effects that are related to creature type.

Elusive:
You have a +2 racial bonus to checks made to escape a grab and to saving throws agaisnt effects that immobilize, restrain, or slow you.

Fey Origin:
You are considered a fey creatures for the purposes of effects that relate to creature origin

Language of Beasts:
While in animal or hybrid form, you can communicate with any natural or fey foxes, or animals of form that closely relate. In human form you can understand these beasts but cannot directly communicate with them. You can communicate simple concepts and commands to such creatures, but they are under no compulsion to obey you and their knowledge is restricted by the experience and mobility. Beasts you talk to are not necessarily friendly to you. There may be still checks required to influence their attitude.

Shape Changer:
You have the shape changer sub type; you can alter your appearance. As such, you are subject to effects and conditions that affect shape changers

Animal Form (fox):
Your animal form is fox. You gain a +2 bonus to stealth checks. While in animal form, your speed increases by 2

Theme Features
Level 1 Purple Dragon Feature:
You gain the Focused Discipline stance. (see power for details)

Feat Features
Wand Expertise:
You ignore partial cover and superior cover on implement attacks you make with a wand.

White Lotus Evasion:
During a turn in which you hit an enemy, with an arcane at-will attack power, you can shift one square as a minor action.

[/sblock]
[sblock=Serran Translation]SHIT! Curse you, villains![/sblock]

Last edited by Zaranius on Tue Jul 17, 2018 9:01 pm, edited 1 time in total.
User avatar
Fialova
Magical Liopleurodon
Posts: 5018
Registered for: 11 years 10 months
Location: The Great North
Contact:

Re: The Lion and the Dragon IC

Post by Fialova »

"Hm, we shall see," Quen Lu Tam responds, not arguing with Kekeng, but clearly also not fully comfortable with the situation. As Zaranius once more attempts to put some distance between herself and her attackers, two of the ruffians continue their attack on her newfound allies. The first tries and fails to land a second blow, this time against Satomi, but once more is easily avoided. He then continues to move after Zaranius as she flees. The other makes his way around Bao Tap Den, landing a solid blow against the man as he attempts to rush past to their quarry.

Go: Kekeng

[sblock=Mechanics]Zaranius: shifts stance, misses, shifts

Ruffian 1: shifts to (K, 7). Attacks Satomi, 15 vs AC = miss. Shifts to (J, 7)

Ruffian 2: shifts to (K, 11). Moves to (H, 10) without provoking any OAs. Attacks Bao Tap Den, 29 vs AC = crit! for 14 damage

Quen Lu Tam: Total Defense[/sblock]
[sblock=Map]Image[/sblock]
[sblock=Map Info]Logs: These are difficult terrain

Boulder: This requires climbing to get on top of, and provides cover if behind it.[/sblock]
[sblock=Character Info]NPCs
Suzume: The young girl is wearing her armor, that Quen Lu Tam gave her as a disguise, as well as the bow she was given.

Quen Lu Tam: The merchant is unarmed and unarmored, wearing his simple robes.

Enemies
Orc Swordsman: This large and imposing orc - a rare sight in Ghia - appears powerful and nimble. He wields a large cavalry-killing nodachi (fullblade) and wears leather armor.

Ex-soldier: No less imposing than his companion, this man is dressed in full soldier's armor (much like Satomi) and wields the standard array of katana (longsword), wakizashi (shortsword), and tanto (dagger) on his waist, capable of drawing a new weapon if disarmed.

Ruffians: Appearing more as hired thugs than trained combatants, these men each wear simple hide armors and wield simple spears.[/sblock]
[sblock=Status]26 Ex-soldier (J, 10) | HP: -23/?? |
24 Zaranius (I, 9) | HP: 14/36 | Surges: 8/8 | AP: 1/1 | marked (-2) until Ex-soldier EONT, Focused Discipline: Defense until SONT, Aura 1: enemies have vulnerable 3 radiant until EONT
23 Ruffian 1 (J, 7) | HP: -24/?? |
21 Ruffian 2 (H, 10) | HP: -7/?? |
20 Quen Lu Tam (C, 6) | HP: 20/20 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
16 Kekeng (F, 9) | HP: 32/32 | Surges: 6/7 | AP: 1/1 | Master's Eye, Blunder, Moment of Escape
15 Ruffian 3 (L, 7) | HP: ??/?? |
15 Suzume (D, 5) | HP: 23/23 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
10 Bao Tap Den (I, 10) | HP: 27/41 | Surges: 6/9 | AP: 1/1 | Spinning Leopard Maneuver,
8 Orc Swordsman (K, 9) | HP: ??/?? |
7 Satomi (K, 8) | HP: 32/37 | Surges: 6/9 | AP: 1/1 | Inevitable Strike, Power Strike (1/2), Battle Wrath: +2 to MBA damage
2 Nanako (E, 8) | HP: 27/32 | Surges: 6/6 | AP: 1/1 |[/sblock]

User avatar
ratwizard
A Wan Smile
Posts: 5992
Registered for: 11 years 10 months
Location: Hellworld

Re: The Lion and the Dragon IC

Post by ratwizard »

Running perpendicular to the battle, Kekeng repositions and puts his lips to his flute once more. The perfect window of opportunity... A sharp note screeches out, and one of the ruffians nearby goes limp, falling to the grass underfoot. Kekeng frowns, looking down the far-end of the flute. "Huh? This damned thing must be broken..." The man prods the flute twice, scratching his head.

Nearby, Zara finds herself with some breathing room.

[sblock=Mechanics]Move: Walk to F3.

Minor: Majestic Word on Zara, sliding her down one to I8 and healing her for 14, bringing her to 28 and unbloodying her.

Standard: Staggering Note on Ruffian 1. Hits Will 14 for 5 damage, and... I guess he dies before I get to chain any cool shit. Oh well ¯\_(ツ)_/¯
Attack: 6(1d20) +8 = 14[/sblock]

[sblock=Combat Block -- Kekeng]Kekeng

Male Eladric Cunning Bard 3
Languages: Ghian, Common
Age: 36
Height: 5'9"
Weight: 170 lbs.

Speed: 6
Initiative: +1
Passive Perception: 16
Passive Insight: 16
Senses: Low-light Vision

AC: 18
Fort: 11
Reflex: 16
Will: 18
HP: 32+5/32
Bloodied: 16
Surge Value: 8
Surges left: 7/7
Action Points: 1

MBA: +1 vs AC, 1d4-1 damage
RBA: +2 vs AC, 1d4 damage

Resistances:
None.

Vulnerabilities:
None.

Saves:
+5 versus Charm effects.

Active Effects:
None.

Powers:

Staggering Note
Vicious Mockery


Second Wind[]
Master's Eye[X]
Fey Step[]
Majestic Word [X] []
Words of Friendship[]
Blunder[X]
Moment of Escape[X]
Impelling Force[_]


Stirring Shout[_]

Consumables:

25 gp worth of Arcana rituals

Important Features:
[SHOW]

Song of Rest: While singing or playing during short rests, you and each ally in hearing range can gain +5 HP per surge.

Virtue of Cunning: Once per round when an enemy misses an ally within 9 squares, I can slide ally 1 square as a free action.

Trance: Instead of doing a 6-hr rest, Kekeng enters a trance for 4 hrs. While tranced, Kekeng is fully aware.

Fey Origin: Considered a fey creature.

[/sblock]

User avatar
Fialova
Magical Liopleurodon
Posts: 5018
Registered for: 11 years 10 months
Location: The Great North
Contact:

Re: The Lion and the Dragon IC

Post by Fialova »

As Kekeng toys with his flute, another of the ruffians moves forward, attacking Satomi and landing a powerful blow against the man. Suzume remains stationary near Quen Lu Tam, though seems to remain eager to be of some use.

Go: Bao Tap Den

[sblock=Mechanics]Kekeng: moves, heals, hits & kills

Ruffian 3: shift to (K, 7). Attack Satomi, 25 vs AC = hit for 10 damage

Suzume: Total Defense[/sblock]
[sblock=Map]Image[/sblock]
[sblock=Map Info]Logs: These are difficult terrain

Boulder: This requires climbing to get on top of, and provides cover if behind it.[/sblock]
[sblock=Character Info]NPCs
Suzume: The young girl is wearing her armor, that Quen Lu Tam gave her as a disguise, as well as the bow she was given.

Quen Lu Tam: The merchant is unarmed and unarmored, wearing his simple robes.

Enemies
Orc Swordsman: This large and imposing orc - a rare sight in Ghia - appears powerful and nimble. He wields a large cavalry-killing nodachi (fullblade) and wears leather armor.

Ex-soldier: No less imposing than his companion, this man is dressed in full soldier's armor (much like Satomi) and wields the standard array of katana (longsword), wakizashi (shortsword), and tanto (dagger) on his waist, capable of drawing a new weapon if disarmed.

Ruffians: Appearing more as hired thugs than trained combatants, these men each wear simple hide armors and wield simple spears.[/sblock]
[sblock=Status]26 Ex-soldier (J, 10) | HP: -23/?? |
24 Zaranius (I, 8) | HP: 28/36 | Surges: 7/8 | AP: 1/1 | marked (-2) until Ex-soldier EONT, Focused Discipline: Defense until SONT, Aura 1: enemies have vulnerable 3 radiant until EONT
23 Ruffian 1 (J, 7) | HP: -29/?? | ded
21 Ruffian 2 (H, 10) | HP: -7/?? |
20 Quen Lu Tam (C, 6) | HP: 20/20 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
16 Kekeng (F, 3) | HP: 32/32 | Surges: 6/7 | AP: 1/1 | Master's Eye, Blunder, Moment of Escape, Majesting Word (1/2)
15 Ruffian 3 (K, 7) | HP: ??/?? |
15 Suzume (D, 5) | HP: 23/23 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
10 Bao Tap Den (I, 10) | HP: 27/41 | Surges: 6/9 | AP: 1/1 | Spinning Leopard Maneuver,
8 Orc Swordsman (K, 9) | HP: ??/?? |
7 Satomi (K, 8) | HP: 22/37 | Surges: 6/9 | AP: 1/1 | Inevitable Strike, Power Strike (1/2), Battle Wrath: +2 to MBA damage
2 Nanako (E, 8) | HP: 27/32 | Surges: 6/6 | AP: 1/1 |[/sblock]

User avatar
Slashstick
ONE PAWNCH!
Posts: 87
Registered for: 7 years 11 months

Re: The Lion and the Dragon IC

Post by Slashstick »

Burning with rage, Bao Tap Den turns to the ruffian that struck him. He moves to sweep the attacker's legs out from under him. However, the attacker blocks the sweep. Realizing his blunder, Bao Tap Den rolls forward and away from the Ex-soldier at his back. He lands back up in a fighting position.

[sblock=Mechanics]Standard Action: Dragon Tail
Attack Ruffian 2
2(1d20) +7 = 9; 1(1d6) +5 = 6

If Standard Action hits:
Move Action: Dragon Tail
Swap positions with Ruffian 2

No Action: Stone Fist Flurry of Blows on Ex-Soldier for +6 damage

If Standard Action is misses:
Shift to H9.[/sblock]
[sblock=Combat Block]Bao Tap Den

Gender Race Class Level
Languages: Common, Ghian
Age: 24
Height: 6' 0"
Weight: 160 lbs.

Speed: 6
Initiative: +5
Passive Perception: 11
Passive Insight: 11
Senses: Low-light Vision

AC: 17
Fort: 16
Reflex: 18
Will: 16
HP: 27/41
Bloodied: 20
Surge Value: 10
Surges left: 6/9
Action Points: 1/1

MBA: +6 vs AC, 1d8+2 damage
RBA: +6 vs AC, 1d8+2 damage

Resistances: None
Vulnerabilities: None
Saves: None

Active Effects: None

Powers:

Bull Rush Attack
Grab Attack
Opportunity Attack
Stone Fist Flurry of Blows
Crane's Wings
Dragon's Tail
__________________________________

Encounter:
Second Wind []
Call up the Savage Wind []
Dance of Swords []
Reed in the Wind []


Daily:
Spinning Leopard Maneuver [x]

Consumables:
Sanctified Incense (Religion) [_]
Trail Rations (10)[/sblock]

Last edited by Slashstick on Wed Jul 11, 2018 6:51 pm, edited 1 time in total.
User avatar
Fialova
Magical Liopleurodon
Posts: 5018
Registered for: 11 years 10 months
Location: The Great North
Contact:

Re: The Lion and the Dragon IC

Post by Fialova »

As Bao Tap Den rolls to relative safety, the orc scoffs at his more armored companion. "I will kill them in whatever order I like. This one's the most fun, so he is first," he says, as he lands a powerful blow against the distracted Satomi.

Go: Satomi, Nanako

[sblock=Mechanics]Bao Tap Den: miss, shift

Orc Swordsman: attacks Satomi, 26 vs AC = hit for 12 damage. Satomi is now bloodied.[/sblock]
[sblock=Map]Image[/sblock]
[sblock=Map Info]Logs: These are difficult terrain

Boulder: This requires climbing to get on top of, and provides cover if behind it.[/sblock]
[sblock=Character Info]NPCs
Suzume: The young girl is wearing her armor, that Quen Lu Tam gave her as a disguise, as well as the bow she was given.

Quen Lu Tam: The merchant is unarmed and unarmored, wearing his simple robes.

Enemies
Orc Swordsman: This large and imposing orc - a rare sight in Ghia - appears powerful and nimble. He wields a large cavalry-killing nodachi (fullblade) and wears leather armor.

Ex-soldier: No less imposing than his companion, this man is dressed in full soldier's armor (much like Satomi) and wields the standard array of katana (longsword), wakizashi (shortsword), and tanto (dagger) on his waist, capable of drawing a new weapon if disarmed.

Ruffians: Appearing more as hired thugs than trained combatants, these men each wear simple hide armors and wield simple spears.[/sblock]
[sblock=Status]26 Ex-soldier (J, 10) | HP: -23/?? |
24 Zaranius (I, 8) | HP: 28/36 | Surges: 7/8 | AP: 1/1 | marked (-2) until Ex-soldier EONT, Focused Discipline: Defense until SONT, Aura 1: enemies have vulnerable 3 radiant until EONT
21 Ruffian 2 (H, 10) | HP: -7/?? |
20 Quen Lu Tam (C, 6) | HP: 20/20 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
16 Kekeng (F, 3) | HP: 32/32 | Surges: 6/7 | AP: 1/1 | Master's Eye, Blunder, Moment of Escape, Majesting Word (1/2)
15 Ruffian 3 (K, 7) | HP: ??/?? |
15 Suzume (D, 5) | HP: 23/23 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
10 Bao Tap Den (I, 10) | HP: 27/41 | Surges: 6/9 | AP: 1/1 | Spinning Leopard Maneuver,
8 Orc Swordsman (K, 9) | HP: ??/?? |
7 Satomi (K, 8) | HP: 10/37 | Surges: 6/9 | AP: 1/1 | Inevitable Strike, Power Strike (1/2), Battle Wrath: +2 to MBA damage
2 Nanako (E, 8) | HP: 27/32 | Surges: 6/6 | AP: 1/1 |[/sblock]

User avatar
Scratcherclaw
YUO ARE SMART
Posts: 4076
Registered for: 11 years 10 months

Re: The Lion and the Dragon IC

Post by Scratcherclaw »

Seeing the battlefield much emptier than it previously was, Nanako rushes forward, her sights set on the armored man and his lackey. "Dragon take you to your grave!" she shouts at them, unleashing a veil of noxious draconic mist. With her foes disoriented by the acidic fog, she takes the opportunity to produce a fiery blast. However, the mist's thickness leaves her unsure if she's hit her marks.

[sblock=Mechanics]Move: Walk to G12

Standard: Tempest Breath from H10 to J12, targeting Ruffian 2 & Ex-Soldier
R2 attack: 11(1d20) +9 = 20 vs Ref = Hit
R2 damage: 7(2d6) +10 = 17 Acid Damage
ES attack: 19(1d20) +9 = 28 vs Ref = Hit
ES damage: 4(2d6) +10 = 14

Neither can gain a CA until EOMNT
I gain concealment until EOMNT

Minor: Dragon Breath from H10 to J12, targeting the same two clowns
R2 Attack: 11(1d20) +9 = 20 vs Ref = Hit
R2 Damage: 6(1d6) +1 = 7
ES Attack: 1(1d20) +9 = 10 vs Ref = Crit miss :(

Ruffian 2 is ded

Ready Action: Dragonflame Mantle
If I'm hit with an attack, until EOMNT, I gain a +1 power bonus to all defenses, and any creature that hits me with a melee attack takes 1d6 fire damage[/sblock]
[sblock=Combat Block]Nanako

Female Dragonborn Sorcerer 3
Languages: Ghian, Common
Age: 17
Height: 5'2"
Weight: 110 lbs.

Speed: 6 (Flight Speed 6)
Initiative: +1
Passive Perception: 10
Passive Insight: 10
Senses: Normal Vision

AC: 17
Fort: 15
Reflex: 11
Will: 18
HP: 27/32
Bloodied: 16
Surge Value: 8
Surges left: 6/6
Action Points: 1

MBA: +10 vs AC, 1d4+5 damage (+1 to attacks when bloodied)
RBA: +9 vs Fort, 1d8+10 cold damage & target is pushed 1 square (+1 to attacks when bloodied)

Resistances:
Fire 5

Vulnerabilities: None

Saves: None

Active Effects: None

Powers:

Dragonfrost
Burning Spray


Second Wind []
Hellfire Heart []
Dragon Breath [X]
Tempest Breath [X]
Flame Spiral []
Dragonflame Mantle []


Lightning Breath [_]

Consumables:

None.

Important Features:
[SHOW]

Draconic Power: You gain a bonus to the damage rolls of arcane powers equal to your Strength modifier. The bonus increases to your Strength modifier +2 at 11th level and your Strength modifier +4 at 21st level.

Draconic Resilience: While you are not wearing heavy armor, you can use your Strength modifier in place of your Dexterity or Intelligence modifier to determine your AC.

Dragon Soul Fire: You gain resist 5 to fire damage. The resistance increases to 10 at 11th level and 15 at 21st level. Your arcane powers ignore any target’s resistance to fire damage up to the value of your resistance.

Scales of the Dragon: The first time you become bloodied during an encounter, you gain a +2 bonus to AC until the end of the encounter.

Dragonborn Fury: When you’re bloodied, you gain a +1 racial bonus to attack rolls.

Bozak Instinctive Flight: You gain a flight speed of 6 squares (altitude limit 1). You cannot use this fly speed if you are carrying more than a normal load. You must land at the end of your turn.

Infernal Prince: You gain a +1 bonus to fire attack rolls.

Unarmored Agility: You gain a +2 feat bonus to AC while wearing either cloth armor or no armor.

War Wizard's Expertise: You gain a +1 bonus per tier to the attack rolls of arcane powers and basic attacks that you make with a light or heavy blade. Your attack rolls take a -5 penalty against your allies.

[/sblock]

User avatar
ratwizard
A Wan Smile
Posts: 5992
Registered for: 11 years 10 months
Location: Hellworld

Re: The Lion and the Dragon IC

Post by ratwizard »

Not daring to falter in his footwork despite the onslaught of pain ravaging Satomi's senses, the bladesman slips past the guard of the tough orc. With a howling strike, the man swiftly cuts down the ex-soldier, pulling his blade back to defend against any oncoming strikes.

[sblock=Mechanics]Move: Shift to J9

Minor: Dragonfear on Ruffian 3, Orcish Swordsman, and Ex-Soldier. Hits Will 17, 17, 24. Those hit grant CA and have a -2 to attacks until the end of my next turn.
Attack: 8(1d20) +9 = 17; 8(1d20) +9 = 17; 15(1d20) +9 = 24

Standard: MBA on Ex-Soldier. Power Strike procs. Hits AC 20 for 25 damage, killing Ex-Soldier.
Attack: 6(1d20) +14 = 20; 10(1d12) +9 = 19+2=21; 4(1d12) = 4[/sblock]
[sblock=Combat Block]Satomi

Male Dragonborn Slayer 3
Languages: Ghian, Common
Age: 38
Height: 5'11"
Weight: 200 lbs.

Speed: 5
Initiative: +5
Passive Perception: 10
Passive Insight: 10
Senses: Normal
AC: 18
Fort: 18
Reflex: 16
Will: 12
HP: 10/37
Bloodied: 19
Surge Value: 10
Surges left: 6/9
Action Points: 1

MBA: +9 vs AC, 1d12+9 damage. (+1 to damage on a charge, +1 to attack rolls when bloodied.)
RBA: +6 vs AC, 1d4+8 damage. (+1 to attack rolls when bloodied)

Resistances: None
Vulnerabilities: None
Saves: None

Active Effects: None

Powers:

Berserker's Charge
Battle Wrath


Second Wind []
Inevitable Strike [X]
Dragonfear [X]
Power Strike [X][X]*
Single Out []


*Can be used twice per encounter but only once per turn

Consumables:

None.

Important Features:
[SHOW]

Racial Traits and Class or Path Features:

Dragonborn Fury: When bloodied I gain a +1 racial bonus to attack rolls.

Elemental Origin: I have the elemental origin.

Ironwrought Starting Feature: I gain a +1 power bonus to Athletics and Endurance checks. Whenever I use Second Wind, this power bonus increases to +4 until the end of my next turn.

Notable Feats:

Heavy Blade Expertise: While wielding a heavy blade, I gain a +2 bonus to all defences
against opportunity attacks.

[/sblock]

User avatar
Fialova
Magical Liopleurodon
Posts: 5018
Registered for: 11 years 10 months
Location: The Great North
Contact:

Re: The Lion and the Dragon IC

Post by Fialova »

As two more of the men fall to the ground - one of which the ex-soldier, morale seems to have decreased drastically for the remaining ruffian. The orc, however, seems no less enthused to be fighting. Quen Lu Tam maintains his defensive position alongside Suzume, watching from afar as the tide turns in favor of the group and the redhead.

Go: Zaranius, Kekeng

[sblock=Mechanics]Nanako: moves, hits & bloodies x2, hits & kills, misses, prepared to use immediate action (see mechanics above)

Satomi: shifts, debuffs, hits & kills

Quen Lu Tam: Total Defense[/sblock]
[sblock=Map]Image[/sblock]
[sblock=Map Info]Logs: These are difficult terrain

Boulder: This requires climbing to get on top of, and provides cover if behind it.[/sblock]
[sblock=Character Info]NPCs
Suzume: The young girl is wearing her armor, that Quen Lu Tam gave her as a disguise, as well as the bow she was given.

Quen Lu Tam: The merchant is unarmed and unarmored, wearing his simple robes.

Enemies
Orc Swordsman: This large and imposing orc - a rare sight in Ghia - appears powerful and nimble. He wields a large cavalry-killing nodachi (fullblade) and wears leather armor.

Ex-soldier: No less imposing than his companion, this man is dressed in full soldier's armor (much like Satomi) and wields the standard array of katana (longsword), wakizashi (shortsword), and tanto (dagger) on his waist, capable of drawing a new weapon if disarmed.

Ruffians: Appearing more as hired thugs than trained combatants, these men each wear simple hide armors and wield simple spears.[/sblock]
[sblock=Status]26 Ex-soldier (J, 10) | HP: -65/?? | cannot gain CA against creatures until Nanako EONT, granting CA and -2 to hit until Satomi EONT, ded
24 Zaranius (I, 8) | HP: 28/36 | Surges: 7/8 | AP: 1/1 | Focused Discipline: Defense until SONT, Aura 1: enemies have vulnerable 3 radiant until EONT
21 Ruffian 2 (H, 10) | HP: -31/?? | cannot gain CA against creatures until Nanako EONT, ded
20 Quen Lu Tam (C, 6) | HP: 20/20 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
16 Kekeng (F, 3) | HP: 32/32 | Surges: 6/7 | AP: 1/1 | Master's Eye, Blunder, Moment of Escape, Majesting Word (1/2)
15 Ruffian 3 (K, 7) | HP: ??/?? | granting CA and -2 to hit until Satomi EONT
15 Suzume (D, 5) | HP: 23/23 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
10 Bao Tap Den (I, 10) | HP: 27/41 | Surges: 6/9 | AP: 1/1 | Spinning Leopard Maneuver,
8 Orc Swordsman (K, 9) | HP: ??/?? | granting CA and -2 to hit until Satomi EONT
7 Satomi (J, 9) | HP: 10/37 | Surges: 6/9 | AP: 1/1 | Inevitable Strike, Power Strike (2/2), Dragonfear, Battle Wrath: +2 to MBA damage
2 Nanako (G, 12) | HP: 27/32 | Surges: 6/6 | AP: 1/1 | Tempest Breath, Dragon Breath, has partial concealment until (-2 to hit her) until EONT[/sblock]

User avatar
Zaranius
Posts: 41
Registered for: 6 years 6 months

Re: The Lion and the Dragon IC

Post by Zaranius »

Keying in on a prime opportunity to strike the towering Orc Swordsman, Zara sneaks around her foe. Having not drawn his attention, she successfully lands a heavy strike to the Orc's right side. "Sufre la culpa de sus elecciones, paganos..." she states with a calm, yet menacing, demeanor.

[sblock=Mechanics]Minor:
Focused Discipline: Tactics Stance

Move:
I move to L-10, avoiding potential opportunity attacks from foes.

Standard:
Well of Light: on Orc Swordsman hits 19 (with CA) vs AC for 24+3 (with active aura) radiant damage. Activates an aura, until the end of my next turn, that causes my enemies to take 3 additional radiant damage.
Attack: 8(1d20) +9 = 17; 13(2d12) +11 = 24 (HITS)

Free:
AS a result of Tactics Stance, upon successfully landing a blow against the Orc Swordsman, I shift left to L-9.[/sblock]
[sblock=Combat Block]Zaranius

Female Hengeyokai Hexblade 3
Languages: Ghian, Serran, Old Serran
Age: 48 looks roughly 36
Height: 5' 3
Weight: 113 lbs.

Speed: 7 (9)
Initiative: +5
Passive Perception: 17
Passive Insight: 17
Senses: Low-light Vision

AC: 18
Fort: 14
Reflex: 15
Will: 16
HP: 28/36
Bloodied: 18
Surge Value: 9
Surges left: 7/8
Action Points: 1

MBA (Moonfire Blade): +9 vs reflex, 1d12+11 radiant damage. If the target ends it's turn next to me it takes 4 additional radiant damage.
RBA (Eldritch Bolt): Ranged 10 +7 vs reflex, 1d10+9 Force damage.

Resistances: None

Vulnerabilities: None

Saves: +2 against immobilize, restrain, slow

Active Effects: None

Powers:

Focused Discipline
Nature's Mask
Eldritch Bolt
Soul Step
Moonfire Blade
Agile Recovery


Second Wind [_]
Well of Light [x][x]


Star Shackles [_]

Consumables:

None

Important Features:
[SHOW]

Class Features
Fey Pact of the White Well Reward:
You gain a bonus to all damage equal to dexterity modifier, this increases at certain increments. Currently the bonus is +4

Fey Pact of the White Well Weapon:
Sword of the White Well one-handed military heavy blade +2 proficiency bonus 1d12 damage

Racial Features
Beast Nature:
You are considered both a magical beast and a humanoid for the purposes of effects that are related to creature type.

Elusive:
You have a +2 racial bonus to checks made to escape a grab and to saving throws agaisnt effects that immobilize, restrain, or slow you.

Fey Origin:
You are considered a fey creatures for the purposes of effects that relate to creature origin

Language of Beasts:
While in animal or hybrid form, you can communicate with any natural or fey foxes, or animals of form that closely relate. In human form you can understand these beasts but cannot directly communicate with them. You can communicate simple concepts and commands to such creatures, but they are under no compulsion to obey you and their knowledge is restricted by the experience and mobility. Beasts you talk to are not necessarily friendly to you. There may be still checks required to influence their attitude.

Shape Changer:
You have the shape changer sub type; you can alter your appearance. As such, you are subject to effects and conditions that affect shape changers

Animal Form (fox):
Your animal form is fox. You gain a +2 bonus to stealth checks. While in animal form, your speed increases by 2

Theme Features
Level 1 Purple Dragon Feature:
You gain the Focused Discipline stance. (see power for details)

Feat Features
Wand Expertise:
You ignore partial cover and superior cover on implement attacks you make with a wand.

White Lotus Evasion:
During a turn in which you hit an enemy, with an arcane at-will attack power, you can shift one square as a minor action.

[/sblock]
[sblock=Serran Translation]Suffer the fault of your choices, heathen...[/sblock]

Last edited by Zaranius on Wed Aug 01, 2018 3:08 pm, edited 1 time in total.
User avatar
ratwizard
A Wan Smile
Posts: 5992
Registered for: 11 years 10 months
Location: Hellworld

Re: The Lion and the Dragon IC

Post by ratwizard »

Watching the display of swordsmanship by the strange red-haired woman, Kekeng is distracted for a moment. He places his flute to his lips, looking to disrupt the other bandit still alive, but forgets his melody. "Cursed thing!" he whines, frowning at the flute. Shrugging, he plays a quick verse of a war melody that he had learned, hoping to strengthen Satomi's resolve.

[sblock=Mechanics]Standard: Impelling Force on Ruffian 3. Nat 1.

Attack: 1(1d20) +10 = 11; 1(1d10) +5 = 6

Minor: Majestic Word on Satomi, bringing him to 25 HP.[/sblock]

[sblock=Combat Block -- Kekeng]Kekeng

Male Eladric Cunning Bard 3
Languages: Ghian, Common
Age: 36
Height: 5'9"
Weight: 170 lbs.

Speed: 6
Initiative: +1
Passive Perception: 16
Passive Insight: 16
Senses: Low-light Vision

AC: 18
Fort: 11
Reflex: 16
Will: 18
HP: 32+5/32
Bloodied: 16
Surge Value: 8
Surges left: 7/7
Action Points: 1

MBA: +1 vs AC, 1d4-1 damage
RBA: +2 vs AC, 1d4 damage

Resistances:
None.

Vulnerabilities:
None.

Saves:
+5 versus Charm effects.

Active Effects:
None.

Powers:

Staggering Note
Vicious Mockery


Second Wind[]
Master's Eye[X]
Fey Step[]
Majestic Word [X] [X]
Words of Friendship[_]
Blunder[X]
Moment of Escape[X]
Impelling Force[X]


Stirring Shout[_]

Consumables:

25 gp worth of Arcana rituals

Important Features:
[SHOW]

Song of Rest: While singing or playing during short rests, you and each ally in hearing range can gain +5 HP per surge.

Virtue of Cunning: Once per round when an enemy misses an ally within 9 squares, I can slide ally 1 square as a free action.

Trance: Instead of doing a 6-hr rest, Kekeng enters a trance for 4 hrs. While tranced, Kekeng is fully aware.

Fey Origin: Considered a fey creature.

[/sblock]

User avatar
Fialova
Magical Liopleurodon
Posts: 5018
Registered for: 11 years 10 months
Location: The Great North
Contact:

Re: The Lion and the Dragon IC

Post by Fialova »

Satomi feels energized from Kekeng's second song, despite the first having no real effect on its enemy. The last remaining ruffian, seeing his allies fall so quickly, turns tail and begins running to the south.

Go: Bao Tap Den

[sblock=Mechanics]Zaranius: shifts stance, moves, hits, shifts

Kekeng: misses, heals & unbloodies

Ruffian 3: double-runs to (AA, 4), granting CA and taking -5 to hit until the start of their next turn.

Suzume: Total Defense[/sblock]
[sblock=Map]Image[/sblock]
[sblock=Map Info]Logs: These are difficult terrain

Boulder: This requires climbing to get on top of, and provides cover if behind it.[/sblock]
[sblock=Character Info]NPCs
Suzume: The young girl is wearing her armor, that Quen Lu Tam gave her as a disguise, as well as the bow she was given.

Quen Lu Tam: The merchant is unarmed and unarmored, wearing his simple robes.

Enemies
Orc Swordsman: This large and imposing orc - a rare sight in Ghia - appears powerful and nimble. He wields a large cavalry-killing nodachi (fullblade) and wears leather armor.

Ex-soldier: No less imposing than his companion, this man is dressed in full soldier's armor (much like Satomi) and wields the standard array of katana (longsword), wakizashi (shortsword), and tanto (dagger) on his waist, capable of drawing a new weapon if disarmed.

Ruffians: Appearing more as hired thugs than trained combatants, these men each wear simple hide armors and wield simple spears.[/sblock]
[sblock=Status]24 Zaranius (L, 9) | HP: 28/36 | Surges: 7/8 | AP: 1/1 | Well of Light (2/2), Focused Discipline: Tactics until SONT, Aura 1: enemies have vulnerable 3 radiant until EONT
20 Quen Lu Tam (C, 6) | HP: 20/20 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
16 Kekeng (F, 3) | HP: 32/32 | Surges: 6/7 | AP: 1/1 | Master's Eye, Blunder, Moment of Escape, Majesting Word (2/2), Impelling Force
15 Ruffian 3 (AA, 4) | HP: ??/?? | granting CA and -5 to hit until SONT
15 Suzume (D, 5) | HP: 23/23 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
10 Bao Tap Den (I, 10) | HP: 27/41 | Surges: 6/9 | AP: 1/1 | Spinning Leopard Maneuver,
8 Orc Swordsman (K, 9) | HP: -27/?? | granting CA and -2 to hit until Satomi EONT
7 Satomi (J, 9) | HP: 25/37 | Surges: 5/9 | AP: 1/1 | Inevitable Strike, Power Strike (2/2), Dragonfear, Battle Wrath: +2 to MBA damage
2 Nanako (G, 12) | HP: 27/32 | Surges: 6/6 | AP: 1/1 | Tempest Breath, Dragon Breath, has partial concealment until (-2 to hit her) until EONT[/sblock]

User avatar
Slashstick
ONE PAWNCH!
Posts: 87
Registered for: 7 years 11 months

Re: The Lion and the Dragon IC

Post by Slashstick »

Seeing the last of the small fry flee like a demon is chasing him, Bao Tap Den moves forward with the others to surround the large orc.

[sblock=Mechanics]Move Action: Move from H9 to J8

Standard Action: Dragon Tail
Attack Orc Swordsman
1(1d20) +7 = 8; 6(1d6) +5 = 11
[F***]

If Standard Action hits:
Attack Technique: Knock Orc Swordsman prone

No Action: Stone Fist Flurry of Blows on Orc Swordsman for +4 damage[/sblock]
[sblock=Combat Block]Bao Tap Den

Gender Race Class Level
Languages: Common, Ghian
Age: 24
Height: 6' 0"
Weight: 160 lbs.

Speed: 6
Initiative: +5
Passive Perception: 11
Passive Insight: 11
Senses: Low-light Vision

AC: 17
Fort: 16
Reflex: 18
Will: 16
HP: 27/41
Bloodied: 20
Surge Value: 10
Surges left: 6/9
Action Points: 1/1

MBA: +6 vs AC, 1d8+2 damage
RBA: +6 vs AC, 1d8+2 damage

Resistances: None
Vulnerabilities: None
Saves: None

Active Effects: None

Powers:

Bull Rush Attack
Grab Attack
Opportunity Attack
Stone Fist Flurry of Blows
Crane's Wings
Dragon's Tail
__________________________________

Encounter:
Second Wind []
Call up the Savage Wind []
Dance of Swords []
Reed in the Wind []


Daily:
Spinning Leopard Maneuver [x]

Consumables:
Sanctified Incense (Religion) [_]
Trail Rations (10)[/sblock]

User avatar
Fialova
Magical Liopleurodon
Posts: 5018
Registered for: 11 years 10 months
Location: The Great North
Contact:

Re: The Lion and the Dragon IC

Post by Fialova »

As Bao Tap Den fumbles his attack against the orc, he turns to face Zaranius. "So you have some bite after all," he says, before swinging forcefully at the woman. Unfortunately for she is not able to dodge this one, taking a sold blow from the man's large sword.

Go: Satomi, Nanako, Zaranius, Kekeng

[sblock=Mechanics]Bao Tap Den: moves, critical misses

Orc Swordsman: attacks Zaranius, 22 vs AC = hit for 12 damage. Zaranius is bloodied. Shifts to (J, 10).

Quen Lu Tam: Total Defense[/sblock]
[sblock=Map]Image[/sblock]
[sblock=Map Info]Logs: These are difficult terrain

Boulder: This requires climbing to get on top of, and provides cover if behind it.[/sblock]
[sblock=Character Info]NPCs
Suzume: The young girl is wearing her armor, that Quen Lu Tam gave her as a disguise, as well as the bow she was given.

Quen Lu Tam: The merchant is unarmed and unarmored, wearing his simple robes.

Enemies
Orc Swordsman: This large and imposing orc - a rare sight in Ghia - appears powerful and nimble. He wields a large cavalry-killing nodachi (fullblade) and wears leather armor.

Ex-soldier: No less imposing than his companion, this man is dressed in full soldier's armor (much like Satomi) and wields the standard array of katana (longsword), wakizashi (shortsword), and tanto (dagger) on his waist, capable of drawing a new weapon if disarmed.

Ruffians: Appearing more as hired thugs than trained combatants, these men each wear simple hide armors and wield simple spears.[/sblock]
[sblock=Status]24 Zaranius (L, 9) | HP: 16/36 | Surges: 7/8 | AP: 1/1 | Well of Light (2/2), Focused Discipline: Tactics until SONT, Aura 1: enemies have vulnerable 3 radiant until EONT
20 Quen Lu Tam (C, 6) | HP: 20/20 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
16 Kekeng (F, 3) | HP: 32/32 | Surges: 6/7 | AP: 1/1 | Master's Eye, Blunder, Moment of Escape, Majesting Word (2/2), Impelling Force
15 Ruffian 3 (AA, 4) | HP: ??/?? | granting CA and -5 to hit until SONT
15 Suzume (D, 5) | HP: 23/23 | Surges: 6/6 | AP: 1/1 | +2 to defenses until SONT
10 Bao Tap Den (J, 8) | HP: 27/41 | Surges: 6/9 | AP: 1/1 | Spinning Leopard Maneuver,
8 Orc Swordsman (J, 10) | HP: -27/?? | granting CA to Nanako during her next turn
7 Satomi (J, 9) | HP: 25/37 | Surges: 5/9 | AP: 1/1 | Inevitable Strike, Power Strike (2/2), Dragonfear, Battle Wrath: +2 to MBA damage
2 Nanako (G, 12) | HP: 27/32 | Surges: 6/6 | AP: 1/1 | Tempest Breath, Dragon Breath, has partial concealment until (-2 to hit her) until EONT[/sblock]

User avatar
Scratcherclaw
YUO ARE SMART
Posts: 4076
Registered for: 11 years 10 months

Re: The Lion and the Dragon IC

Post by Scratcherclaw »

Nanako smirks to herself as the one henchman begins to flee for his life. At least one of them had some wits to them. A shame this orc doesn't. Stepping closer to him, she unleashes a vortex of fire that surrounds her, searing him flesh as it engulfs him.

[sblock=Mechanics]Move: Walk to I12

Standard: Flame Spiral (Close Burst 2) targeting Orc Swordsman
Attack: 17(1d20) +12 = 29 vs Ref = Hit
Damage: 6(1d10) +10 = 16 fire damage

Until SOMNT, any enemy that enters a square adjacent to me or starts its turn there takes 1d6 fire damage

Triggering Hellfire Heart
Orc Swordsman takes 6 fire damage, and until SOMNT takes a -2 penalty to attack rolls that include me as a target

Keep Dragonflame Mantle readied[/sblock]
[sblock=Combat Block]Nanako

Female Dragonborn Sorcerer 3
Languages: Ghian, Common
Age: 17
Height: 5'2"
Weight: 110 lbs.

Speed: 6 (Flight Speed 6)
Initiative: +1
Passive Perception: 10
Passive Insight: 10
Senses: Normal Vision

AC: 17
Fort: 15
Reflex: 11
Will: 18
HP: 27/32
Bloodied: 16
Surge Value: 8
Surges left: 6/6
Action Points: 1

MBA: +10 vs AC, 1d4+5 damage (+1 to attacks when bloodied)
RBA: +9 vs Fort, 1d8+10 cold damage & target is pushed 1 square (+1 to attacks when bloodied)

Resistances:
Fire 5

Vulnerabilities: None

Saves: None

Active Effects: None

Powers:

Dragonfrost
Burning Spray


Second Wind []
Hellfire Heart [X]
Dragon Breath [X]
Tempest Breath [X]
Flame Spiral [X]
Dragonflame Mantle []


Lightning Breath [_]

Consumables:

None.

Important Features:
[SHOW]

Draconic Power: You gain a bonus to the damage rolls of arcane powers equal to your Strength modifier. The bonus increases to your Strength modifier +2 at 11th level and your Strength modifier +4 at 21st level.

Draconic Resilience: While you are not wearing heavy armor, you can use your Strength modifier in place of your Dexterity or Intelligence modifier to determine your AC.

Dragon Soul Fire: You gain resist 5 to fire damage. The resistance increases to 10 at 11th level and 15 at 21st level. Your arcane powers ignore any target’s resistance to fire damage up to the value of your resistance.

Scales of the Dragon: The first time you become bloodied during an encounter, you gain a +2 bonus to AC until the end of the encounter.

Dragonborn Fury: When you’re bloodied, you gain a +1 racial bonus to attack rolls.

Bozak Instinctive Flight: You gain a flight speed of 6 squares (altitude limit 1). You cannot use this fly speed if you are carrying more than a normal load. You must land at the end of your turn.

Infernal Prince: You gain a +1 bonus to fire attack rolls.

Unarmored Agility: You gain a +2 feat bonus to AC while wearing either cloth armor or no armor.

War Wizard's Expertise: You gain a +1 bonus per tier to the attack rolls of arcane powers and basic attacks that you make with a light or heavy blade. Your attack rolls take a -5 penalty against your allies.

[/sblock]

User avatar
Zaranius
Posts: 41
Registered for: 6 years 6 months

Re: The Lion and the Dragon IC

Post by Zaranius »

Zara conjures up blast of light from her left hand, and launches it toward the unfaltering Orc Swordsman. How much will it take to bring this beast down...

[sblock=Mechanics]Minor:
Focused Discipline: Tactics Stance

Standard:
Eldritch Bolt: on Orc Swordsman hits 13 vs reflex for 16 (with active aura) radiant damage.
Attack: 6(1d20) +7 = 13; 7(1d10) +6 +3 = 16 (I thought it was +9, but it was +7, so I changed the post, but the url will read as if it has +9)

Free:
As a result of Tactics Stance, upon successfully landing a blow against the Orc Swordsman, I shift up and left to K-8.

Move:
I walk to G-8.[/sblock]
[sblock=Combat Block]Zaranius

Female Hengeyokai Hexblade 3
Languages: Ghian, Serran, Old Serran
Age: 48 looks roughly 36
Height: 5' 3
Weight: 113 lbs.

Speed: 7 (9)
Initiative: +5
Passive Perception: 17
Passive Insight: 17
Senses: Low-light Vision

AC: 18
Fort: 14
Reflex: 15
Will: 16
HP: 16/36
Bloodied: 18
Surge Value: 9
Surges left: 6/8
Action Points: 1

MBA (Moonfire Blade): +9 vs reflex, 1d12+11 radiant damage. If the target ends it's turn next to me it takes 4 additional radiant damage.
RBA (Eldritch Bolt): Ranged 10 +7 vs reflex, 1d10+9 Force damage.

Resistances: None

Vulnerabilities: None

Saves: +2 against immobilize, restrain, slow

Active Effects: None

Powers:

Focused Discipline
Nature's Mask
Eldritch Bolt
Soul Step
Moonfire Blade
Agile Recovery


Second Wind [_]
Well of Light [x][x]


Star Shackles [_]

Consumables:

None

Important Features:
[SHOW]

Class Features
Fey Pact of the White Well Reward:
You gain a bonus to all damage equal to dexterity modifier, this increases at certain increments. Currently the bonus is +4

Fey Pact of the White Well Weapon:
Sword of the White Well one-handed military heavy blade +2 proficiency bonus 1d12 damage

Racial Features
Beast Nature:
You are considered both a magical beast and a humanoid for the purposes of effects that are related to creature type.

Elusive:
You have a +2 racial bonus to checks made to escape a grab and to saving throws agaisnt effects that immobilize, restrain, or slow you.

Fey Origin:
You are considered a fey creatures for the purposes of effects that relate to creature origin

Language of Beasts:
While in animal or hybrid form, you can communicate with any natural or fey foxes, or animals of form that closely relate. In human form you can understand these beasts but cannot directly communicate with them. You can communicate simple concepts and commands to such creatures, but they are under no compulsion to obey you and their knowledge is restricted by the experience and mobility. Beasts you talk to are not necessarily friendly to you. There may be still checks required to influence their attitude.

Shape Changer:
You have the shape changer sub type; you can alter your appearance. As such, you are subject to effects and conditions that affect shape changers

Animal Form (fox):
Your animal form is fox. You gain a +2 bonus to stealth checks. While in animal form, your speed increases by 2

Theme Features
Level 1 Purple Dragon Feature:
You gain the Focused Discipline stance. (see power for details)

Feat Features
Wand Expertise:
You ignore partial cover and superior cover on implement attacks you make with a wand.

White Lotus Evasion:
During a turn in which you hit an enemy, with an arcane at-will attack power, you can shift one square as a minor action.

[/sblock]

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ratwizard
A Wan Smile
Posts: 5992
Registered for: 11 years 10 months
Location: Hellworld

Re: The Lion and the Dragon IC

Post by ratwizard »

As Satomi raises his blade to bring down the mighty orc, Kekeng shouts for a moment of peace.

"Stop! Stop. There is no honor to be had in a death like this," the vagabond chokes out. "You," he says, pointing to the orc. Kekeng shakes his head. "Surrender yourself. We will not harm you further."

Satomi holds, an annoyed look on his face, but stays silent.

[sblock=Mechanics]Diplomacy check to ask for the Orcish swordsman to surrender: 16(1d20) +11 = 27[/sblock]

[sblock=Combat Block -- Kekeng]Kekeng

Male Eladric Cunning Bard 3
Languages: Ghian, Common
Age: 36
Height: 5'9"
Weight: 170 lbs.

Speed: 6
Initiative: +1
Passive Perception: 16
Passive Insight: 16
Senses: Low-light Vision

AC: 18
Fort: 11
Reflex: 16
Will: 18
HP: 32+5/32
Bloodied: 16
Surge Value: 8
Surges left: 7/7
Action Points: 1

MBA: +1 vs AC, 1d4-1 damage
RBA: +2 vs AC, 1d4 damage

Resistances:
None.

Vulnerabilities:
None.

Saves:
+5 versus Charm effects.

Active Effects:
None.

Powers:

Staggering Note
Vicious Mockery


Second Wind[]
Master's Eye[X]
Fey Step[]
Majestic Word [X] [X]
Words of Friendship[_]
Blunder[X]
Moment of Escape[X]
Impelling Force[X]


Stirring Shout[_]

Consumables:

25 gp worth of Arcana rituals

Important Features:
[SHOW]

Song of Rest: While singing or playing during short rests, you and each ally in hearing range can gain +5 HP per surge.

Virtue of Cunning: Once per round when an enemy misses an ally within 9 squares, I can slide ally 1 square as a free action.

Trance: Instead of doing a 6-hr rest, Kekeng enters a trance for 4 hrs. While tranced, Kekeng is fully aware.

Fey Origin: Considered a fey creature.

[/sblock]

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Fialova
Magical Liopleurodon
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Re: The Lion and the Dragon IC

Post by Fialova »

The orc looks around, blood in his eyes, but seeing all of his comrades defeated and the last of the ruffians fleeing, he seems to notice the futility in continued conflict. With a frown, he drops his sword to the ground. "I expected a warrior's death, but perhaps another time," the man says to Kekeng as he appears to surrender.

OOC: Are people planning to let the last ruffian flee, or should I continue the fight as if he is still in combat?

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Slashstick
ONE PAWNCH!
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Registered for: 7 years 11 months

Re: The Lion and the Dragon IC

Post by Slashstick »

OOC: I've no means to catch up. Let the little fish go.

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ratwizard
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Re: The Lion and the Dragon IC

Post by ratwizard »

As the orc drops his sword and the danger in the atmosphere drops, Kekeng is suddenly at a loss for words or action. He looks helplessly at the others around him, the man's brow furrowed in worry. What now?

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Scratcherclaw
YUO ARE SMART
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Re: The Lion and the Dragon IC

Post by Scratcherclaw »

Seeing that the orc has surrendered and the last ruffian is fleeing, Nanako breathes a sigh of relief that it's finally over. "This war brings too much death already," the girl says, shaking her head at the corpses beneath them. "The Spirits are thankful that even more was stopped."

Turning to face the orc, Nana says, "You could consider this a chance to start anew. Do with that what you will."

[sblock=OOC]No intention of going after running dude here[/sblock]

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Fialova
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Re: The Lion and the Dragon IC

Post by Fialova »

"I've no intention of changing courses in life, young one - it's too late for that now," the man says to Nanako in his gruff voice, though not showing signs of continued aggression. "One way or another I will have my warrior's death, hopefully against a worthy opponent," he continues as he wipes the blood from his blade and takes a seat against one of the logs.

After a brief moment of cleaning, he sheathes his sword once more and looks up to the others. "I'll be sure to take more caution in taking coin from strangers, though. Not often you see foreigners offering large sums of money for one small woman," he says, looking towards Zaranius. "Though I see now why they were so eager to pass the job off to someone else." He spits on the ground, before looking towards the others.

"Well, get on with it then. I'm sure you have some plan for what you mean to do with me. Questions you want answered?" he asks, seeming a bit impatient.

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ratwizard
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Re: The Lion and the Dragon IC

Post by ratwizard »

[sblock=Mechanics]History check to know where orcs are prominent in Ghia: 2(1d20) +11 = 13[/sblock]

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Fialova
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Re: The Lion and the Dragon IC

Post by Fialova »

[sblock=Kekeng]You've not come across any specific locations where orcs are especially prominent in the grand scheme of things, though you do get the sense that you've seen more in the northern reach of the island than in the southern territories.[/sblock]

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ratwizard
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Re: The Lion and the Dragon IC

Post by ratwizard »

"Where are you from?" Kekeng asks. "The north?"

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Zaranius
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Re: The Lion and the Dragon IC

Post by Zaranius »

Zaranius, hearing the Orcs reply, assess that he must not be a pursuer from the desert. Aggravated, that she does not have an opportunity to interrogate those personally in pursuit of her, she attempts to obtain some inkling of knowledge from her newly docile foe. "While you appear to bear no personal vendetta against me, you have involved yourself with my affairs." Zara seats herself in front of the orc and offers him a drink from her skin. "Hail you not from Serra?" Surely he possesses at least some information about these villains...

OOC: No intention of chasing the last enemy, if that is still in question.

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Fialova
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Re: The Lion and the Dragon IC

Post by Fialova »

The orc looks to Zaranius and laughs at her question. When finished, he looks down at his clothing and motions to his blade. "Do I look like I come from that desert shit hole?" he asks, the question sounding clearly more rhetorical than genuine. "No, the other one has the truth of it," he says, nodding towards Kekeng. "Small village up in the north, one the lot of you have likely never heard of or had the displeasure of visiting. What does it matter where I'm from?" he continues, eyebrow raised.

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ratwizard
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Re: The Lion and the Dragon IC

Post by ratwizard »

"Just getting the details in order for my tale," Kekeng expresses, motioning toward his flute. "I am no hero nor villain, but simply a man who tells the story of those who might be."

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