The Hollowguard OOC
Posted: Tue Apr 07, 2015 7:52 pm
Character Creation Rules
System: 4e
Level 3
Stats: 25pt buy.
Race: Any published, refluffed as human, elf, orc or dwarf.
Class: Any published.
Feats: Free expertise feat.
Themes: Allowed.
Background: +2 to a skill or add a language.
Equipment: 1000 gold to spend on anything, including all weapons, armour, food, rituals, etc.
Skills: There are no class skill restrictions; any class can train any skill. You still must take the mandatory/bonus skills granted by your class as usual (e.g. Arcana for a wizard).
Rituals: Component costs for all rituals are reduced to ¼ their normal values to encourage ritual use. Also, Raise Dead will not be allowed in this game – dead is dead, though we hope that doesn't have to be an issue.
Inherent Bonuses: No
Languages: We will not be using the standard 4e languages, but instead the ones listed below. If by (mechanical) race or some other means you are granted a language other than common, pick one language from this list instead, even if you would normally have no choice in the matter (such as elves receiving Elven).
Ten Minute Background: Follow the layout in the stickied guide and add a magical items wishlist at the end.
3E Y67 - You are a mercenary, a member of The Hollowguard, an old company based out of The Hollowhall in the small town of Stonebrook, about 40 miles north of Darden's Hold.
The Hollowguard was once a prestigious company of knights and heroes, however 15 years ago, 3E Y52, the company set out to combat the legendary dragon Larokoth who was said to have come down from the mountains to terrorise the Volberg region of Tulrisse. Their quest was an ill-fated one and only one of The Hollowguard survived, a young knight from Darden's Hold, Ser Jorran Redwald.
Ser Jorran spent the next 13 years drowning his sorrows in Stonebrook, until one day two years ago something changed. He began recruiting again, determined to rebuild The Hollowguard's reputation.
You are not a knight or a warrior famed throughout the Kingdoms of Tulrisse. You joined the ranks of The Hollowguard at some point in the last two years, seeking fame, fortune, prestige and titles. Whatever your reasons, you now live by the sword, taking jobs as they come, helping Ser Jorran rebuild The Hollowguard to earn you and your comrades an eternal life in legend.
System: 4e
Level 3
Stats: 25pt buy.
Race: Any published, refluffed as human, elf, orc or dwarf.
Class: Any published.
Feats: Free expertise feat.
Themes: Allowed.
Background: +2 to a skill or add a language.
Equipment: 1000 gold to spend on anything, including all weapons, armour, food, rituals, etc.
Skills: There are no class skill restrictions; any class can train any skill. You still must take the mandatory/bonus skills granted by your class as usual (e.g. Arcana for a wizard).
Rituals: Component costs for all rituals are reduced to ¼ their normal values to encourage ritual use. Also, Raise Dead will not be allowed in this game – dead is dead, though we hope that doesn't have to be an issue.
Inherent Bonuses: No
Languages: We will not be using the standard 4e languages, but instead the ones listed below. If by (mechanical) race or some other means you are granted a language other than common, pick one language from this list instead, even if you would normally have no choice in the matter (such as elves receiving Elven).
Ten Minute Background: Follow the layout in the stickied guide and add a magical items wishlist at the end.
- Languages
- [SHOW]
- Map
- [SHOW]
3E Y67 - You are a mercenary, a member of The Hollowguard, an old company based out of The Hollowhall in the small town of Stonebrook, about 40 miles north of Darden's Hold.
The Hollowguard was once a prestigious company of knights and heroes, however 15 years ago, 3E Y52, the company set out to combat the legendary dragon Larokoth who was said to have come down from the mountains to terrorise the Volberg region of Tulrisse. Their quest was an ill-fated one and only one of The Hollowguard survived, a young knight from Darden's Hold, Ser Jorran Redwald.
Ser Jorran spent the next 13 years drowning his sorrows in Stonebrook, until one day two years ago something changed. He began recruiting again, determined to rebuild The Hollowguard's reputation.
You are not a knight or a warrior famed throughout the Kingdoms of Tulrisse. You joined the ranks of The Hollowguard at some point in the last two years, seeking fame, fortune, prestige and titles. Whatever your reasons, you now live by the sword, taking jobs as they come, helping Ser Jorran rebuild The Hollowguard to earn you and your comrades an eternal life in legend.
- Quests
- [SHOW]
- Important Figures
- [SHOW]
- Party Inventory
- [SHOW]