- The Hollow Hall
- [SHOW]
A quarter of an hour after leaving the town of Stonebrook the two men's journey comes to an end as The Hollowhall comes into view, the home of The Hollowguard. It's a large building but it shows signs of disrepair, a hole or two in the roof and some derelict outbuildings being the most obvious. Nearing the door they see it is open and hear the sounds of voices coming from within.
Stepping across the threshold they find themselves in a large room. Two long tables run the length of the room, with a large fire pit in the centre, bathing the room in an orangey glow. Around the edge of the room, mounted on the walls and locked in display cases, are dusty relics and trophies of battles long since fought. A few people are sat at the end of one of the tables, the source of the voices.
A young man, little more than a boy, looks up from a chessboard and notices the newcomers. "Hello there, can we help you with anything?"
"Checkmate," his opponent says smirking as he quickly moves a piece across the board.
"That's not possible, I swear..." the boy says turning his attention back to the game.
"That's because Karvik keeps cheating, Locke. You really should have realised by now," another man says standing up from the table and making his way over to the newcomers, with a purpose to his movement. "Ser Jorran Redwald," he says offering them a hand. "What can we do for you two?"