Fifty to Cincy — OOC
Posted: Sun Jan 26, 2025 10:28 pm
Seven days ago, the world went to shit.
The media called it the Yucatan Pox. Nearly everyone had heard about the riots and hysteria south of the border, but for most it was just another geopolitical chyron across the screen to ignore. On Christmas Day 2012, you took the drive down I-71 to Kings Island Amusement Park — an apocalyptic, sweeping pandemic the last thing on your mind.
The horrors that happened that night at the park will forever be seared into your mind. The screams. The thrashing. Watching others torn apart by gnashing teeth only to rise and join their assailers. The smart or lucky among you hid behind food carts, inside bumper cars, even climbed the roller coaster tracks. At the very end, only two dozen of you escaped, and only a handful remain now.
It is now New Year's Day. In the week since, you’ve been holding up in Kings Mills, a small hillside community along a river, forgotten by society if not for the convenient shuttles to and from the park. After clearing out a corner market and a hardware shop, your half-decent haul has provided you with the bare essentials to survive, though even that is faltering. Soon you will need to move on.
The streets outside are silent. Cell service is gone. You click on the radio, expecting to find the familiar static — but instead comes a voice, distant and pocked by distortion. And with the voice comes hope.
“All healthy civilians: report to the Cincinnati Safe Zone, located downtown on the riverfront between the two stadiums. Food, shelter, and safety are available for anyone willing to provide labor, skilled or otherwise. Avoid other population centers and exercise extreme caution on all roads. As freezing temperatures approach, wear appropriate cold-weather clothing and bring sufficient tools and supplies. This message will repeat every hour.”
Fifty klicks to Cincy? It's as good a plan as any.
A Note from the GM
This is a playtest of the AWN: Deadlands scenario and ruleset. It will consist of a non-linear hexcrawl from the suburbs of Cincinnati, OH to the downtown core, inspired by Project Zomboid and the Walking Dead. The playtest will contain roughly the same content as an IRL one-shot, and will have experimental and unpredictable results as we learn the system together. I will be changing up rules, situations, and throwing scenarios at you intentionally to engage with AWN's different systems in an effort to stress test them. Therefore, roleplay will be minimal, with a strong focus on gameplay. Character death is considerably likely, but another plucky survivor may never be too far ahead.
I will be accepting up to 4 players for this playtest. Post frequency must be a minimum of twice weekly, though preferably every day or so. Because I aim to move through this at a strong pace for PBP, I will NPC inactive characters as necessary.
More than 4 players are welcome to submit PCs. In the event of a PC death or player inactivity, a new player will have the opportunity to rotate in to play.
Required Reading
House Rules
Traumatic Hits, p. 45
Major Injuries, p. 51
Packs and Pockets, p. 65
Note: we will not be playing with the First Aid house rule, p. 50.
Relevant Systems New to XWN/AWN
Stress, Addiction, and Recovery, pp. 54 - 56
Overland Travel and Scouting, pp. 58 - 59
Hunger, Thirst, and Supplies, pp. 60 - 61
Character Creation Info
You will need a character portrait, a finished build, and a short paragraph explaining your character's background. Then, go through the Equipment & Gear section below as your last step.
System: Ashes Without Number, beta release 0.17. Please see the community Google Drive for a copy.
Game Scenario: Modern Deadlands (meaning no Mutations, Fantasy, or Sci-Fi content)
Edges Allowed: Default, and also those from Deadlands and After The Fall (p. 15). Systemic Immunity is not allowed.
Tech Level: TL3
Unseen Servant ID: 1087
Party Limit: 1 - 4, see section above.
Level: 1
Stats: Standard per system (if rolling, link rolls)
Unique Considerations: All players begin with 5 Stress. I encourage you to consider taking on an Addiction or Psychic Scar either from pre- or post-collapse trauma, but this is entirely optional.
Equipment & Gear: See next post below.
Character Sheet Preview
NAME IN CHARACTER COLOR
Background: X
Level: 1
XP: 0
Age: XX
Height: XXX cm
Weight: XX kg
Languages: English
HP: X/X
Major Injuries: None
System Strain: X/X
Stress: X/X
Addictions: None
Psychic Scars: None
Initiative: +X
DEFENSES AND SAVING THROWS
AC: XX
Trauma Target: X
Physical Save: XX
Evasion Save: XX
Will Save: XX
Luck Save: XX
WEAPONS
Base Attack Bonus:
Weapon
Attack Roll, Damage Roll, Trauma Die and Mult., (Shock dmg, Shock AC), XXXm/XXXm
Mods:
Ammo: XX/XX
Weapon
Attack Roll, Damage Roll, Trauma Die and Mult., (Shock dmg, Shock AC), XXXm/XXXm
Mods:
Ammo: XX/XX
ATTRIBUTES AND SKILLS
STR X (+X), DEX X (+X), CON X (+X), INT X (+X), WIS X (+X), CHA X (+X)
Skill-X
Skill-X
Skill-X
Skill-X
Skill-X
Skill Points: X
Background: X
Level: 1
XP: 0
Age: XX
Height: XXX cm
Weight: XX kg
Languages: English
HP: X/X
Major Injuries: None
System Strain: X/X
Stress: X/X
Addictions: None
Psychic Scars: None
Initiative: +X
DEFENSES AND SAVING THROWS
AC: XX
Trauma Target: X
Physical Save: XX
Evasion Save: XX
Will Save: XX
Luck Save: XX
WEAPONS
Base Attack Bonus:
Weapon
Attack Roll, Damage Roll, Trauma Die and Mult., (Shock dmg, Shock AC), XXXm/XXXm
Mods:
Ammo: XX/XX
Weapon
Attack Roll, Damage Roll, Trauma Die and Mult., (Shock dmg, Shock AC), XXXm/XXXm
Mods:
Ammo: XX/XX
ATTRIBUTES AND SKILLS
STR X (+X), DEX X (+X), CON X (+X), INT X (+X), WIS X (+X), CHA X (+X)
Skill-X
Skill-X
Skill-X
Skill-X
Skill-X
Skill Points: X
EDGES AND FOCI
EDGES
First Edge: Description
Second Edge: Description
FOCI
Foci: Description
First Edge: Description
Second Edge: Description
FOCI
Foci: Description
INVENTORY
READIED (Capacity: X/Half STR)
Pockets, Body, and Belt
Enc | Item
Hands
Enc | Item
STOWED (Capacity: X/STR)
Backpack (if carried)
Enc | Item
Pockets, Body, and Belt
Enc | Item
Hands
Enc | Item
STOWED (Capacity: X/STR)
Backpack (if carried)
Enc | Item
Transactions
$Starting money
-$expenses
$Total
-$expenses
$Total
CHARACTER BUILD AND ROLLS
STARTING ABILITY SCORES
STR X, DEX X, CON X, INT X, WIS X, CHA X
Use this space to save rolls and calculations during character creation and on level advancement.
STR X, DEX X, CON X, INT X, WIS X, CHA X
Use this space to save rolls and calculations during character creation and on level advancement.
Click SELECT ALL on the below code snippet, then right click any of the highlighted text, and hit Copy. Then, go into your OOC post, enter Source View, and Paste.
Code: Select all
[spoiler=Character Sheet][b][size=150][color=#c0392b]NAME IN CHARACTER COLOR[/color][/size][/b]
[b]Background:[/b] X
[b]Level:[/b] 1
[b]XP:[/b] 0
[b]Age:[/b] XX
[b]Height:[/b] XXX cm
[b]Weight:[/b] XX kg
[b]Languages:[/b] English
[b]HP:[/b] X/X
[b]Major Injuries:[/b] None
[b]System Strain:[/b] X/X
[b]Stress:[/b] X/X
[b]Addictions:[/b] None
[b]Psychic Scars:[/b] None
[b]Initiative:[/b] +X
[hr]
[size=120][color=#c0392b][b]DEFENSES AND SAVING THROWS[/b][/color][/size]
[b]AC:[/b] XX
[b]Trauma Target:[/b] X
[b]Physical Save:[/b] XX
[b]Evasion Save:[/b] XX
[b]Will Save:[/b] XX
[b]Luck Save:[/b] XX
[hr]
[color=#c0392b][size=120][b]WEAPONS[/b][/size][/color]
Base Attack Bonus:
[b][i][color=#000000]Weapon[/color][/i][/b]
Attack Roll, Damage Roll, Trauma Die and Mult., (Shock dmg, Shock AC), XXXm/XXXm
[b]Mods:[/b]
[b]Ammo:[/b] XX/XX
[b][i][color=#000000]Weapon[/color][/i][/b]
Attack Roll, Damage Roll, Trauma Die and Mult., (Shock dmg, Shock AC), XXXm/XXXm
[b]Mods:[/b]
[b]Ammo:[/b] XX/XX
[hr]
[color=#c0392b][size=120][b]ATTRIBUTES AND SKILLS[/b][/size][/color]
STR X (+X), DEX X (+X), CON X (+X), INT X (+X), WIS X (+X), CHA X (+X)
Skill-X
Skill-X
Skill-X
Skill-X
Skill-X
Skill Points: X
[spoiler=EDGES AND FOCI][color=#c0392b][size=120][b]EDGES[/b][/size][/color]
[color=#000000][b]First Edge:[/b][/color] Description
[color=#000000][b]Second Edge:[/b][/color] Description
[color=#c0392b][size=120][b]FOCI[/b][/size][/color]
[color=#000000][b]Foci:[/b][/color] Description
[/spoiler][spoiler=INVENTORY][color=#c0392b][size=120][b]READIED[/b][/size][/color] [i](Capacity: X/Half STR)[/i]
[size=100][b]Pockets, Body, and Belt[/b][/size]
Enc | Item
[b]Hands[/b]
Enc | Item
[color=#c0392b][size=120][b]STOWED[/b][/size][/color] [i](Capacity: X/STR)[/i]
[b]Backpack (if carried)[/b]
Enc | Item[spoiler=Transactions]$Starting money
-$expenses
[b]$Total[/b][/spoiler][/spoiler]
[hr]
[spoiler=CHARACTER BUILD AND ROLLS][b]STARTING ABILITY SCORES[/b]
STR X, DEX X, CON X, INT X, WIS X, CHA X
Use this space to save rolls and calculations during character creation and on level advancement.[/spoiler][/spoiler]
Character Deadline: Saturday, February 1st