Iron Eye Cove: Difference between revisions

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{{Infobox Settlement
{{Infobox Settlement
| name = Iron Eye Cove
| name = Iron Eye Cove
| image =  
| image = [[File:IronEyeCove.jpg|350px]]
| image_caption =  
| image_caption = Artwork by [https://jjpeabody.deviantart.com/ Jereme Peabody]<br>A view of the Jeweled Keep in Iron Eye Cove.


| settlement_type= City-State
| settlement_type= City-State

Revision as of 17:04, 9 May 2018

The verdant jewel of the Andorian Peninsula's western coast, Iron Eye Cove is renowned for its high-quality lumber, its eccentric architecture, and most all, it's smuggling activity. Ruled by Madene Barristok, The Cove is home to the Iron Eye Trade Company that assists in the shipments of lumber to all over the continent.

Iron Eye Cove

Artwork by Jereme Peabody
A view of the Jeweled Keep in Iron Eye Cove.
Settlement Type City-State
Sovereignty Independent
Region Andorian Peninsinula

Seat The Jeweled Keep
Seat Type Trade Lord
Ruler Madene Barristok

Founded 4E, Y124
Named for The Iron Eyes

Religions Tulrissian Pantheon
Dwarven Divinism

Languages Andorian
Native Andorian
Tulrissian
Dwarven
Elven

Demographics 46% Human, 28% Dwarven
14% Elven, 12% Orcish

History

The Prospect of a King

In the late Fourth Era, a rivalry had grown between Valcus Torinn III, the king of Tulrisse, and Falrus Aerden, the acting lord of the Spear. House Aerden was looking to expand its presence, having grown a tenuous relationship with that of House Torinn. Lokhir Aerden, Falrus's brother and second to the lordship, traveled south to the Andorian Peninsula and settled what would eventually become Wolfrun Keep. Valcus III, feeling spurned by the gesture, decided to commit to the same level of imperialism. The King hired Reii Myagos, a wealthy, well-traveled explorer to survey the entire peninsula to the south. Picking a easily-defensible cove further down the shore than the Aerden-led settlement, Valcus III gave Myagos a retinue of around fifty Tulrissian settlers who had volunteered. Being funded by the crown, the expedition set sail aboard the famed Quina Vjeta in 4E, Y 124, and landed there with little trouble, contrasting the difficulties that Lokhir Aerden had suffered three years prior.

Within months, Falrus Aerden died to illness, setting Wolfrun Keep's purpose into question. When the now-reigning Lord Falrus II pulled funding from his uncle Lokhir's operation, Valcus III felt little reason to continue the pompous imperialism. Iron Eye Cove, still in the beginning stages of construction, was left to its own devices. Winter was approaching, and Myagos had grown attached to the expedition, sticking around to ensure its survival as a settlement.

=The Iron Eyes

Growth and Stagnation

Fort Sakura

Smuggling Runs

Geography

Climate

Culture

Government

Economy

Places of Interest

People of Interest