Though the ladder's rungs have cleared felt the passage of time, the ladder manages to support your weight with a meager creak under the pressure. Once up top, Ciraco finds the trapdoor firmly stuck. After a strong shove, however, a cloud of dust and dirt swirls and the door flies open.
As you finish your ascent, you find yourself on the surface once more, inside a storage shed. The air smells musty and cobwebs fill the corners. The trapdoor is housed between a pair of shelves littered with assorted tools and furniture. As you step into the aisle, you notice a neatly-kept workstation to your right, with a distillation kit and assorted reagents: Idrig's workstation. Peering through the dusty windows, you make out the unmistakable shape of your base of operations. "I suppose that would explain the VS then. Villa Salucci."
Finding the door, you step outside into the fresh air once more. The sun is low, beginning its daily descent towards the sea, and the warm air tickles your skin. The grounds appear quiet, although you notice the gardener, Fioralba, tending to her flowers. She raises an eyebrow as she notices you, akin to a mother expecting her children to explain themselves.