Agramor

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Agramor

Artwork by Henrik Ågren
The buildings of Agramor are raised above the thick marsh with wooden support beams.
Settlement Type Marsh Village
Sovereignty Independent
Region Serranak

Seat Ancestral Palace
Seat Type Elder
Ruler Muirema Amel Goch

Founded 2E Y79
Named for Agramis, the Eldest

Religions Elvish Shamanism
Quellamese Mythology

Languages Elvish
Imardanian

Demographics 99% Elvish, <1% Human
<1% Orcish, <1% Dwarvish

Originally settled by elvish immigrants during the Second Era, the village of Agramor has held tightly to its Quellamese roots, with few non-elvish residents. Isolated from the rest of Serranak due to deep-seated rumors and sightings of the occult, the village only receives occasional trade from the nearby Imardanian city of Beignac.

History

Agramis' March

  • Agramis, big bad elf bitch
  • She old granny elder
  • Oversaw founding of village
  • Named after her when she passed

Blessings from the Goddess

  • Imardin tryna come and convert
  • They get scared the fuck out lol

Modern Day

  • Los Espookies

Geography

  • Loch Hymris

Climate

  • Murky, humid, shitty

Culture

  • Occult shit

Government

  • Oldest person is Elder
  • Causes some strife
  • Some ppl tryna kill old ppl with poison or other means

Economy

  • Mostly insular but trades with Beignac
  • Exotic goods that sell cheap but Imardin fawns after
  • Sometimes lead paid hunts in the area for rich Imardin aristocracy

Places of Interest

  • Island on the lake, huge ritual site
  • Ancestral Palace, built long ago and rebuilt several times but v pretty, one of the few stone creations

People of Interest

  • some guy who lived here but moved, has mystical powers
  • some other lady who sells her spooky talents but she's a fraud