Agramor
From The Ganoltir Project Wiki
Agramor | |
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Artwork by Henrik Ågren The buildings of Agramor are raised above the thick marsh with wooden support beams. | |
Settlement Type | Marsh Village |
Sovereignty | Independent |
Region | Serranak |
Seat | Ancestral Palace |
Seat Type | Elder |
Ruler | Muirema Amel Goch |
Founded | 2E Y79 |
Named for | Agramis, the Eldest |
Religions | Elvish Shamanism Quellamese Mythology |
Languages | Elvish Imardanian |
Demographics | 99% Elvish, <1% Human <1% Orcish, <1% Dwarvish |
Originally settled by elvish immigrants during the Second Era, the village of Agramor has held tightly to its Quellamese roots, with few non-elvish residents. Isolated from the rest of Serranak due to deep-seated rumors and sightings of the occult, the village only receives occasional trade from the nearby Imardanian city of Beignac.
History
Agramis' March
- Agramis, big bad elf bitch
- She old granny elder
- Oversaw founding of village
- Named after her when she passed
Blessings from the Goddess
- Imardin tryna come and convert
- They get scared the fuck out lol
Modern Day
- Los Espookies
Geography
- Loch Hymris
Climate
- Murky, humid, shitty
Culture
- Occult shit
Government
- Oldest person is Elder
- Causes some strife
- Some ppl tryna kill old ppl with poison or other means
Economy
- Mostly insular but trades with Beignac
- Exotic goods that sell cheap but Imardin fawns after
- Sometimes lead paid hunts in the area for rich Imardin aristocracy
Places of Interest
- Island on the lake, huge ritual site
- Ancestral Palace, built long ago and rebuilt several times but v pretty, one of the few stone creations
People of Interest
- some guy who lived here but moved, has mystical powers
- some other lady who sells her spooky talents but she's a fraud