Agramor
Agramor | |
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Artwork by Henrik Ågren The buildings of Agramor are raised above the thick marsh with wooden support beams. | |
Settlement Type | Marsh Village |
Sovereignty | Independent |
Region | Serranak |
Seat | Ancestral Palace |
Seat Type | Elder |
Ruler | Muirema Amel Goch |
Founded | 2E Y79 |
Named for | Agramis, the Eldest |
Religions | Elvish Shamanism Quellamese Mythology |
Languages | Elvish Imardanian |
Demographics | 99% Elvish, <1% Human <1% Orcish, <1% Dwarvish |
Originally settled by elvish immigrants during the Second Era, the village of Agramor has held tightly to its Quellamese roots, with few non-elvish residents. Isolated from the rest of Serranak due to deep-seated rumors and sightings of the occult, the village only receives occasional trade from the nearby Imardanian city of Beignac.
History
Agramis' March
Agramis, big bad elf bitch She old granny elder Oversaw founding of village Named after her when she passed
Blessings from the Goddess
Imardin tryna come and convert They get scared the fuck out lol
Modern Day
Los Espookies
Geography
Loch Hymris
Climate
Murky, humid, shitty
Culture
Occult shit
Government
Oldest person is Elder Causes some strife Some ppl tryna kill old ppl with poison or other means
Economy
Mostly insular but trades with Beignac Exotic goods that sell cheap but Imardin fawns after Sometimes lead paid hunts in the area for rich Imardin aristocracy
Places of Interest
Island on the lake, huge ritual site Ancestral Palace, built long ago and rebuilt several times but v pretty, one of the few stone creations
People of Interest
some guy who lived here but moved, has mystical powers some other lady who sells her spooky talents but she's a fraud